Athelete jump finding starting speed

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To determine the takeoff speed of an athlete executing a long jump at a 40° angle and traveling 6.30 m, the two-dimensional nature of the jump must be considered, as the velocity cannot be calculated using the simple "velocity-squared" formula. The horizontal and vertical components of the initial velocity need to be analyzed to find the time of flight and the initial speed. After calculating the correct takeoff speed, an increase of 4.0 percent in speed can be used to estimate how much longer the jump would be. The initial calculations were incorrect due to the failure to account for these factors. Understanding the physics of projectile motion is crucial for accurate results in such scenarios.
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An athlete executing a long jump leaves the ground at a 40° angle and travels 6.30 m.

a) what was the take off speed?
b) If the speed was increased by just 4.0 percent, how much longer would the jump be?

** i used squareroot of 2ax to find initial velocity and got 8.91 m/s but got it wrong. what was the problem>?
 
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mortho said:
An athlete executing a long jump leaves the ground at a 40° angle and travels 6.30 m.

a) what was the take off speed?
b) If the speed was increased by just 4.0 percent, how much longer would the jump be?

** i used squareroot of 2ax to find initial velocity and got 8.91 m/s but got it wrong. what was the problem>?

Since the jumper is traveling in two dimensions (vertically as well as horizontally), you cannot simply use the "velocity-squared" formula to find their starting speed.

The jumper takes on with an unknown speed v0 at a 40º angle to the horizontal. What does that mean for their starting horizontal and vertical velocities? How long will the jumper stay in the air before landing? You are told how far they moved horizontally before touching down.

Once you have part (a), that will give you an idea of how to deal with part (b).
 
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