MHB Calculate Sphere Volume Using (4.0/3.0) Division

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To compute the volume of a sphere using the formula V = (4/3)πr³, the code requires the correct implementation of floating-point division. The value of pi is set to 3.14159, and the sphere's radius is initialized to 1.0. The calculation for sphereVolume should be performed using the expression (4.0 / 3.0) * piVal * Math.pow(sphereRadius, 3). This ensures that the result is accurate and utilizes the floating-point division necessary for precise calculations. The final output should display the computed sphere volume.
dcs1953
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Given sphereRadius and piVal, compute the volume of a sphere and assign to sphereVolume. Use (4.0 / 3.0) to perform floating-point division, instead of (4 / 3) which performs integer division.

Code:
public class SphereVolumeCalculator {
   public static void main (String [] args) {
      double piVal = 3.14159;
      double sphereVolume = 0.0;
      double sphereRadius = 0.0;

      sphereRadius = 1.0;

     

      System.out.println("Sphere volume: " + sphereVolume);
      return;
   }
}
 
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The volume $V$ of a sphere having radius $r$ is given by:

$$V=\frac{4}{3}\pi r^3$$

So, can you use that to construct the needed statement?