Calculating a Ballistic Coefficient (BC) from two velocities

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SUMMARY

The discussion focuses on calculating the Ballistic Coefficient (BC) using two velocities over a known distance. The formula used is BC = (AirDensity * Distance) / (SQRT(Velocity0) - SQRT(Velocity1)). The user initially calculated a BC of 0.0329 using imperial units but found discrepancies when compared to vendor values and online calculators. After adjusting the calculations to metric units and using the correct air resistance constant of 0.0052834, the revised BC was calculated to be 0.451, demonstrating the importance of unit consistency and the correct application of constants in ballistic calculations.

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  • Familiarity with the formula for calculating BC, including air density and velocity.
  • Knowledge of unit conversions between imperial and metric systems.
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  • Research the impact of air density on ballistic calculations.
  • Learn about the ICAO and Metro standard atmospheres and their applications in ballistics.
  • Explore advanced ballistic calculators and their methodologies for BC calculations.
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This discussion is beneficial for ballistics enthusiasts, firearms engineers, and anyone involved in precision shooting or projectile design who seeks to understand and accurately calculate ballistic coefficients.

jr-c1
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I have been attempting to calculate a Ballistic Coefficient (BC) from two velocities of a known distance using the formula:

BC = (AirDensity * Distance) / ( SQRT(Velocity0) - SQRT(Velocity1))​

for example

AirDensity = 0.0751265 lb/ft³
Distance = 100 yards
Velocity0 = 3000 fps
Velocity1 = 2772 fps
BC = 0.0329​

In this example, I have compared this result with the vendor's published BC (.415) and two online BC calculators (.455 and .422) and I'm considerable off.

As I understand it, air density needs to be factored in.

Can someone help with the correct formula?
 
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I see my first problem was thinking the 0.0052834 constant had to be converted to use either the ICAO or Metro standard atmosphere used by the manufacturers, which led me to use Air Density and Air Resistance constants interchangeably. Thanks for straightening this out for me.

After going back and revisiting the calculations using metric values and appropriate speed at 100 meters vs 100 yards:

Air Resistance = 0.0052834
Distance = 100 meters
Velocity0 = 914.4 mps (3000 fps)
Velocity100 = 838 mps @ 100 meters (vs 2772 fps at 100 yards)
BC = .451

@jrmichler, your the BEST!
 

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