Calculating Probability of Consonant and Vowel Tiles with Blind Selection Method

  • MHB
  • Thread starter Nate Learning
  • Start date
In summary, the conversation is discussing the probability of selecting a worth 3-point consonant tile and a vowel tile in a game. It is stated that there are 10 consonant tiles and the probability of selecting a worth 3-point consonant tile is unknown. It is also mentioned that the player selects two tiles blindly without replacement. The question is whether the probability of selecting a vowel tile for the second selection is the same as the first one. The conversation ends with a request for examples and clarification on whether the problem can be solved using the Urn example with ball replacement.
  • #1
Nate Learning
2
0
We have this picture and the questing is:
What is the probability the tile is worth 3
points given the tile is a consonant?

and
A player selects two tiles blindly without replacement. What is the probability the
second tile is a vowel given the first tile is a consonant?

Is this like the Urn example with ball replacement? would I solve it the same way? any examples would be nice. Thank you
probablitysel.PNG
 
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  • #2
How many tiles with consonants are there? How many of those are worth 3 points?

If a player selects one of the 10 tiles, how many are left? If the tile selected was a consonant, how many of the tiles left are vowels?
 

Related to Calculating Probability of Consonant and Vowel Tiles with Blind Selection Method

1. What is the purpose of calculating the probability of consonant and vowel tiles with the blind selection method?

The purpose of this calculation is to determine the likelihood of selecting a consonant or vowel tile from a set of tiles without looking at them. This can be useful in various situations, such as playing word games or solving puzzles.

2. How is the probability of consonant and vowel tiles calculated with the blind selection method?

The probability is calculated by dividing the number of desired outcomes (selecting a consonant or vowel) by the total number of possible outcomes. For example, if there are 10 consonant tiles and 5 vowel tiles in a set of 15 tiles, the probability of selecting a consonant would be 10/15 or 2/3.

3. Is the probability of consonant and vowel tiles affected by the number of tiles in the set?

Yes, the probability will change depending on the number of tiles in the set. As the number of tiles increases, the probability of selecting a consonant or vowel will decrease because there are more possible outcomes.

4. Can the probability of consonant and vowel tiles change if tiles are added or removed from the set?

Yes, the probability will change if tiles are added or removed from the set. This is because the number of desired outcomes and total number of possible outcomes will also change.

5. How can the calculation of probability of consonant and vowel tiles with the blind selection method be useful in real-life situations?

This calculation can be useful in various situations, such as playing word games, solving puzzles, or even in business decisions. It can help individuals or organizations make more informed choices based on the likelihood of selecting a certain type of tile or outcome.

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