Calculating the Coefficient of Restitution: A Quick Guide

AI Thread Summary
The coefficient of restitution measures the elasticity of collisions, calculated using the equation c = (v1 - v2) / (u1 - u2). In simple terms, for an object bouncing off a stationary surface, it can also be expressed as c = vf / v0, where v0 is the initial speed and vf is the final speed after the collision. A perfectly elastic collision has a coefficient of restitution of 1, indicating no energy loss. The discussion emphasizes the importance of understanding this concept in physics. Overall, the coefficient of restitution is crucial for analyzing the behavior of colliding objects.
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Whats the equation for the coefficient of restitution again? Went blank!
 
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Code:
Coefficient of Restitution = Speed of Separation = v[sub]1[/sub]-v[sub]2[/sub]
                             -------------------   -----
                              Speed of Approach    u[sub]1[/sub]-u[sub]2[/sub]
 
For the simple case of something bouncing off the floor (or any immoveable object) the coefficient of restitution is:

c = vf/v0
where v0 is the speed of the object before the collision, and vf is the speed after the collision.

For perfectly elastic collisions, c = 1.
 
It's like waiting for a bus, you have to wait for ages and then two come along at once.
 
v1-v2/u1-u2, that's the one, that's guys!
 
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