bl184999
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I am trying to simulate a square object affected by a force in two dimensions. I can break up the force vector into a vector whose extension intersects the center of gravity for translation and a vector perpendicular to that for rotation. My question is: how does this rotational vector relate to the actual rotation of the object?
picture at:
http://www.crazylambs.com/images/square.jpg
picture at:
http://www.crazylambs.com/images/square.jpg
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