Calculating Vectors: Displacement, Radius & Skating Distance

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In summary, the problem involves a skater gliding along a circular path with a radius of 4.90m. The magnitude of the displacement vector for coasting around one half of the circle can be found by finding the area of the circle and multiplying it by 180 degrees. To find the distance the person skated, simply calculate half the circumference of the circle. For part c, the magnitude of the displacement vector when skating all the way around the circle would be 0, as the skater returns to the starting point.
  • #1
tnhoots
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Homework Statement


1)A skater glides along a circular path of radius 4.90m.
a)if he coasta around one half of the circle, find the magnitude of the displacement vector
b)find how far the person skated
c)What is the magnitude of displacement if he skates all the way around the circle


Homework Equations


Area of a circle = pi(radius squared)


The Attempt at a Solution



-My first inclination for part a was to find the area of the circle and then multiply that by the degrees of one half the circle (180) and then do the same for c but multiply by (360). I am unsure of b. Is that the right path.
 
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  • #2
You are not really on the right lines. What is the definition of displacement? For part b you need to find the distance the person has skated. Since they skated half the circumference of a circle this should be easy to find.
 
  • #3
part c

I found the solution to these problem, except for part c. When he had skated half way around the circle, he had gone 9.80m. So wouldn't he have gone 19.6m when he skated completely around the circle?
 
  • #4
When he traveled all the way round the circle his displacement would not be 19.6m. Remember displacement is a vector which specifies the position of a particle with reference to an origin or a starting point. If he returns to the starting point then what will the magnitude of the displacement vector be?
 

What is a vector?

A vector is a mathematical quantity that has both magnitude (size) and direction. It is represented by an arrow, with the length of the arrow representing the magnitude and the direction of the arrow representing the direction.

What is displacement?

Displacement is the straight-line distance between an object's initial position and its final position. It is a vector quantity, meaning it has both magnitude and direction.

How do you calculate displacement?

To calculate displacement, you need to know the object's initial position and its final position. Then, you subtract the initial position from the final position to get the displacement vector. This can also be represented using the formula Δx = xf - xi, where Δx is the displacement, xf is the final position, and xi is the initial position.

What is radius?

Radius is the distance from the center of a circle to its edge. It is represented by the symbol "r" and is a scalar quantity, meaning it only has magnitude and no direction.

How is radius used in calculating skating distance?

In skating, radius is used to calculate the distance traveled around a circle or curve. The skating distance is equal to the circumference of the circle, which is calculated using the formula C = 2πr, where C is the circumference and r is the radius. This is because the skater's displacement is equal to the distance traveled along the circular path.

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