Can Numerical Simulations Accurately Predict Orbital Precession?

AI Thread Summary
In a two-body system governed by Newton's Law of gravitation, there should theoretically be no orbital precession, as the orbits would consistently map out the same ellipse due to the system's dynamical symmetry. However, numerical simulations can introduce errors that may result in apparent precession over time, leading to misconceptions about the system's behavior. It's essential to monitor the total energy of the system in simulations to ensure stability and accuracy. Perturbations that deviate from a 1/r potential can indeed cause precession. The discussion highlights the importance of understanding the limitations of numerical simulations in accurately predicting orbital dynamics.
oq123
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If we had a literal two body system (point masses M and m), with one orbiting the other according to Newton's Law of gravitation, would there be orbital precession? Or would they map out the same ellipse each time?
 
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oq123 said:
If we had a literal two body system (point masses M and m), with one orbiting the other according to Newton's Law of gravitation, would there be orbital precession?
No
 
Perfect A.T. Thank you! That is what I thought, but running a simulation I wrote, there appeared to be precession. I thought that it was an artifact, but wanted to be sure.
 
numerical simulations can be unstable - you accumulate errors over time. You should check that the total energy of the system remains constant in your simulations.

Note that any kind of perturbations which deviate from a 1/r potential will lead to precession.
 
dipole said:
numerical simulations can be unstable - you accumulate errors over time. You should check that the total energy of the system remains constant in your simulations.

Note that any kind of perturbations which deviate from a 1/r potential will lead to precession.

I was somewhat surprised that the simulation would lead to precession, though. I would have expected the orbit to wobble, but it the type of error introduced in these simulations tend to always go the same way...
 
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