PauloConstantino said:
For example on the surface of a sphere, you tell someone to walk in a straight line, and after a while you can see that the path taken by the person is curved, because you can see that the person has not followed a straight line but has curved around the sphere. You can then see a straight line from yourself to the person, and this straight line does not follow the surface of the sphere.
There is a distinction to be made between intrinsic curvature and extrinsic curvature. The easy to visualize curvature is extrinsic. The physically meaningful curvature is intrinsic. Intrinsic curvature is what general relativity deals with.
Imagine a sheet of paper laid flat on a table. On this paper is a bug. The bug walks along the shortest path on the paper from point A to point B. We can all agree that the paper is flat and that the line is straight. Now roll up the paper into a tube. Again the bug walks along the shortest path from point A to point B. The bug will have walked across the exact same path on the paper (assuming that the shortest path does not cross the seam). From the point of view of the paper, the path is straight. From our external point of view, the paper is curved and the path follows the paper.
The above is an example of extrinsic curvature. We have a two dimensional space (the paper) and a larger three dimensional space (our ordinary three dimensional geometry) in which it is embedded. The curvature of the path depends on how we roll up the paper -- how we choose to do the embedding.
For an inhabitant living on the surface of the paper using measurements made only on that surface, extrinsic curvature is not detectable.
Extrinsic curvature is a property of the embedding. The bug traces out the same path on the paper, whether it is rolled or unrolled. It is only from our external viewpoint that we can see any "curvature".
In the case of a sphere, things are not so simple. We cannot roll up a flat sheet of paper into a sphere without stretching or wrinkling it. If the bug on a sphere follows shortest paths and keeps careful track of distances, he can notice that the surface he lives on is not Euclidean. The interior angles of a triangle will sum to more than 180 degrees.
The above is an example of intrinsic curvature.
For an inhabitant living on the surface of the paper using measurements made only on that surface, intrinsic curvature is detectable.
Here comes the hard part...
In the examples above, we talked about a two dimensional surface embedded within a three dimensional Euclidean space.
That was just an aid to visualization. We can talk about the geometry of a two (or three or four or more) dimensional space without requiring that it be embedded in a higher dimensional space at all. A common way to do that is to imagine that the inhabitants of the space are able to measure distances. From any point in the space to any other point in the space, they can measure the distance between them. The distance measurement is the mathematical notion of a "metric". A space for which a metric exists is called a "metric space". Given a metric space, one can define intrinsic curvature in terms of the metric.
A standard way of handling a metric space in physics is to divide it up (if needed) into pieces and equip each piece with a Cartesian coordinate system. There are some rules about the boundaries and how to handle the seams between the pieces that we need not concern ourselves with. The result is a "manifold".
A surface of a sphere can be modeled as a
two dimensional manifold. There is no embedding in three dimensional space and no meaningful notion of extrinsic curvature. There is still non-zero intrinsic curvature for this space.
Edit: Just noticed that this is an "A" level thread asking a "B" level question. This answer is at B level -- no equations.