Charged particle in Electric and Magnetic field

AI Thread Summary
A charged particle projected in a uniform electric and magnetic field will return to the origin if specific conditions related to its velocity components and charge-to-mass ratio are met. The discussion emphasizes the need to analyze the Lorentz force acting on the particle, which influences its trajectory in three dimensions. The participants explore the equations of motion, focusing on the circular motion in the x-z plane and the vertical motion in the y-direction. They conclude that the conditions for the particle to return to the origin involve integer relationships between the velocity components and the fields. The problem-solving process highlights the interplay between circular and projectile motion, ultimately leading to a clearer understanding of the particle's behavior in the fields.
Vibhor
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Homework Statement



A particle of specific charge q/m is projected from the origin of coordinates with initial velocity ##v_1\hat{i}+v_2\hat{j}## in space having uniform electric field and magnetic field as ##-E\hat{j}## and ##-B\hat{j}## respectively. The particle will definitely return to the origin once if

A) ##\frac{v_1B}{\pi E}## is an integer
B) ##\frac{v_2B}{\pi E}## is an integer
C) ##\frac{\sqrt{{v_1}^2+{v_2}^2}B}{\pi E}## is an integer
D) ##\frac{q}{m}\frac{\sqrt{{v_1}^2+{v_2}^2}B}{\pi E}## is an integer

Homework Equations



Lorentz force = ##q\vec{v}## x ##\vec{B} + q\vec{E}##

The Attempt at a Solution



The force on the charged particle will be ##\vec{F} = qBv_y\hat{i} - qE\hat{j}- qBv_x\hat{k}## .

There will be a force on the particle in negative z- direction which means particle will never return to origin . I am not sure how to move forward .

Please help me .

Thanks
 
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Vibhor said:
There will be a force on the particle in negative z- direction
If so, it acquires a velocity component in that direction and your Lorentz force changes !
 
BvU said:
If so, it acquires a velocity component in that direction and your Lorentz force changes !

Ok . So what should be my next step ?
 
What kind of trajectories can you think of in a field like that ? Which would let the partcle go through the origin more than once ?
 
Sorry , I have no idea .
 
Vibhor said:

Homework Statement



A particle of specific charge q/m is projected from the origin of coordinates with initial velocity ##v_1\hat{i}+v_2\hat{j}## in space having uniform electric field and magnetic field as ##-E\hat{j}## and ##-B\hat{j}## respectively. The particle will definitely return to the origin once if

Homework Equations



Lorentz force = ##q\vec{v}## x ##\vec{B} + q\vec{E}##

The Attempt at a Solution



The force on the charged particle will be ##\vec{F} = qBv_y\hat{i} - qE\hat{j}- qBv_x\hat{k}## .
Check the vector product. Y component of velocity does not give component of force with y component of magnetic field.
Vibhor said:
There will be a force on the particle in negative z- direction which means particle will never return to origin .
Thanks
Without the electric field, the particle would move in the ( x,z) plane, perpendicular to the magnetic field, along a circle.
Recall that ##\vec F= m \frac {d \vec v }{dt}##. Write it in components.
 
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Hello ehild ,

Thanks for replying.

ehild said:
Check the vector product. Y component of velocity does not give component of force with y component of magnetic field.

Sorry . That was a typo . ##\vec{F} = qBv_z\hat{i} - qE\hat{j}- qBv_x\hat{k}##

ehild said:
Without the electric field, the particle would move in the ( x,z) plane, perpendicular to the magnetic field, along a circle.

Why ? There is an initial component of velocity along Y-axis .

ehild said:
Recall that ##\vec F= m \vec {\dot v}##. Write it in components.

##m a_x = qBv_z##
##m a_y = -qE##
##m a_z = -qBv_x##
 
Vibhor said:
Hello ehild ,

Why ? There is an initial component of velocity along Y-axis .
Ah, yes.
Vibhor said:
##m a_x = qBv_z##
##m a_y = -qE##
##m a_z = -qBv_x##
Write the acceleration components as time derivatives of the velocity components, and solve the system of differential equation.
 
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ehild said:
Write the acceleration components as time derivatives of the velocity components, and solve the system of differential equation.
You mean I should solve the following three equations .

$$m \frac{dv_x}{dt} = qBv_z$$
$$m \frac{dv_y}{dt} = -qE$$
$$m \frac{dv_z}{dt} = -qBv_x$$

They look bit difficult to solve ?
 
  • #10
Vibhor said:
You mean I should solve the following three equations .

$$m \frac{dv_x}{dt} = qBv_z$$
$$m \frac{dv_y}{dt} = -qE$$
$$m \frac{dv_z}{dt} = -qBv_x$$

They look bit difficult to solve ?

No. You can solve the y component at once. The x, z components correspond to circular motion. (Why?) Take the derivative of the first equation and substitute ## \frac{dv_z}{dt} ## into the third one.
 
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  • #11
Ok . So what should I do once I get vx,vy,vz ? How do I impose the condition that particle passes the origin ? Should I need to find general coordinates of the particle ?
 
  • #12
Vibhor said:
Ok . So what should I do once I get vx,vy,vz ? How do I impose the condition that particle passes the origin ? Should I need to find general coordinates of the particle ?
Integrate the velocity components to get the coordinates with the initial condition x=y=z = 0. Find the condition that they are the same at a later time.
No need to use other coordinates.
 
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  • #13
ehild said:
Find the condition that they are the same at a later time.

What is same at a later time ?
 
  • #14
Vibhor said:
What is same at a later time ?
x and y and z all are zero again.
 
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  • #15
Ok . I tried finding vx . ##v_x = ±v_1sin(ωt+φ)## where ω = qB/m and φ = nπ/2 ( n is odd) . Is this alright ?
 
  • #16
Vibhor said:
Ok . I tried finding vx . ##v_x = ±v_1sin(ωt+φ)## where ω = qB/m and φ = nπ/2 ( n is odd) . Is this alright ?
You can write it as vx=v1 cos (wt). And what is vz?
 
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  • #17
ehild said:
You can write it as vx=v1 cos (wt).

Please explain .
 
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  • #18
You left your solution with an arbitrary odd n. Choose n =1, then vx=v1cos(wt) will fulfill the initial condition.
 
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  • #19
Ok .

So, ##x=\frac{v_1}{ω}sinωt## ??
 
  • #20
Vibhor said:
Ok .

So, ##x=\frac{v_1}{ω}sinωt## ??
Yes. Go ahead.
 
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  • #21
The general coordinates are ##x=\frac{v_1m}{qB}sinωt## , ##y = v_2t - \frac{qE}{2m}t^2## , ##z = \frac{v_1m}{qB}(1-cosωt)##
 
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  • #22
Vibhor said:
The general coordinates are ##x=\frac{v_1m}{qB}sinωt## , ##y = v_2t - \frac{qE}{2m}t^2## , ##z = \frac{v_1m}{qB}(1-cosωt)##
Are you sure in the minus sign in z? Check the acceleration.

Then find the time when x, y, z are zero and the condition that this can happen.
 
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  • #23
ehild said:
Are you sure in the minus sign in x ?

You mean there should be a minus sign ??
 
  • #24
Vibhor said:
You mean there should be a minus sign ??
No, in z. I think the minus sign is at the wrong place. Check.
 
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  • #25
Sorry . I think It should be ##x=\frac{v_1m}{qB}sinωt## only . I don't see why there should be a minus sign .
 
  • #26
Vibhor said:
Sorry . I think It should be ##x=\frac{v_1m}{qB}sinωt## only . I don't see why there should be a minus sign .
x is correct. I meant z, sorry.
 
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  • #27
##z = - \frac{v_1m}{qB}(1-cosωt) ## ??
 
  • #28
Vibhor said:
##z = - \frac{v_1m}{qB}(1-cosωt) ## ??
Yes.
 
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  • #29
Ok .

x will be 0 when ##\frac{qBt}{\pi m }## is an integer , y will be 0 at ##t = \frac{2mv_2}{qE}## , z will be 0 when ##\frac{qBt}{2\pi m }## is an integer
 
  • #30
Vibhor said:
Ok .

x will be 0 when ##\frac{qBt}{\pi m }## is an integer , y will be 0 at ##t = \frac{2mv_2}{qE}## , z will be 0 when ##\frac{qBt}{2\pi m }## is an integer
What integer is it? When is z = 0? And all of them should be zero at the same time.
 
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  • #31
Option B) :smile:
 
  • #32
Vibhor said:
Option B) :smile:
Correct :smile:. Was it difficult?
 
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  • #33
ehild said:
Was it difficult?

It surely was until you took over :smile: . Honestly speaking , I had almost made up my mind to leave this problem as I was completely clueless :headbang:. But last couple of hours of problem solving were pretty exciting :partytime:,thanks to you .

You are amazing :bow:.
 
  • #34
It was the combination of a circular motion in the x,z plane and a vertical projectile motion in the direction of y. The period of the circular motion should be the same as the flight time of the vertical projectile.

upload_2016-5-10_11-18-29.png
Thank you for the thanks :smile:
 
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