Hi MikeH,
I'm sorry I was out of touch for a while.
Why do you write "0 = N - Fgtan25" ?
Isn't it cos[/color] instead of tan[/color]? (I'm assuming you use N for the normal force)
Then, I think you're missing a subtle point:
The centripetal force needed to keep the car in the curve points horizontally[/color] towards the center of curvature; i.e., not along the 25deg slope.
This means that the friction needs to be decomposed in two parts; only the component along the horizontal will contribute to keeping the car in the trajectory we want.
i.e., the usual expresion for friction Fc = uN gives you the component along the surface. In this case, you need to multiply by cos25 to get the amount of friction that will "push" the car in the right direction (i.e., towards the center of curvature). Similarly with the weight.
Alternatively, you can keep using the friction and the weight components in the plane of the curve, but use the right Fc instead (i.e., the force you need in that plane so that, when decomposing into components along x and y, give you mv^2/r in the horiz direction).
I get something like 0.8 for the friction, but (as I already proved) I can be quite sloppy

.