Collision in two dimensions (not heads on)

AI Thread Summary
In a two-dimensional collision problem, puck A (0.0320 kg) moves at +7.65 m/s along the x-axis and collides with puck B (0.0640 kg), initially at rest. After the collision, puck A moves at an angle of 65 degrees, while puck B moves at 37 degrees. The conservation of momentum must be applied separately to the x and y components to solve for the final velocities of both pucks. Trigonometric relationships are crucial, as the angles allow for the decomposition of velocities into their respective components. Understanding these relationships and how to substitute variables is essential for solving the problem effectively.
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Homework Statement


Puck A has a mass of 0.0320 kg and is moving along the x-axis with a velocity of +7.65 m/s. It makes a collision with puck B, which has a mass of 0.0640 kg and is initially at rest. The collision is not head-on. After the collision, the two pucks fly apart with the angles 65 and 37 respectively for A and B, Find the speed of (a) puck A and (b) puck B.

Homework Equations


m1v1 + m2v2 (final) = m1v1 + m2v2 (initial) <--- Must be broken down into components x and y since two dimensions...


The Attempt at a Solution


Mass of A: .0320 kg
Magnitude Velocity (initial) of A (Vo): 7.65 m/s
Mass B: .0640 kg
Magnitude Velocity (initial) of B (Vo2): 0 m/s

I didn't get really far...

(x component) (.0320 kg)(7.65) + 0 = (.0320)(vf) + (.0640)(vf2)

(y component) 0 = (.0320)(vf) + (-0.640)(vf2)

I'm not really sure where to go from here... my homework suggested solving for a variable in y and substituting it in for x, but if i solved for say, vfy and tried to substitute it in, the variable would be vfy, not vfx, so wouldn't it not substitute?? I really need a good explanation for this because my teacher didn't cover it well in my opinion, he gave an example of one problem and didn't finish it, claiming the rest we could solve on our own because it was solving for two variables which we should have learned in math, but i can't remember how... any help would be great i really need it!

 
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Are you comfortable with trigonometry? The problem gives you the angles (although they are a bit ambiguous). Those angles basically give you the relationships between the x and y components.
 
I'll admit its been awhile since I've been deep in trig, I don't remember enough to see the relationship the angles play to understand how to solve a problem like this...
 
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