Conditional Probability exercise with dice

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SUMMARY

The discussion centers on calculating conditional probabilities involving dice rolls, specifically determining the likelihood of rolling at least one '3' when the sum of three dice equals 10. The participants suggest using generating functions to count the combinations of dice rolls, represented mathematically as coefficients in polynomial expansions. For larger scenarios, such as rolling 1000 dice, they recommend employing the conditional probability rule and approximating the distribution of outcomes using a normal distribution for efficiency.

PREREQUISITES
  • Understanding of conditional probability, specifically P(A|B)
  • Familiarity with generating functions in combinatorics
  • Basic knowledge of polynomial expansions and coefficients
  • Concept of normal distribution for approximating large sums
NEXT STEPS
  • Study generating functions for combinatorial counting
  • Explore the application of the conditional probability rule in complex scenarios
  • Learn about normal distribution and its use in probability approximations
  • Implement a computer program to simulate dice rolls and calculate probabilities
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Mathematicians, statisticians, data scientists, and anyone interested in probability theory and combinatorial analysis.

Rampart
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Hey there community, I have a question on an exercise. Actually it is a general question based on it. Here is the exercise:

We throw 3 dice. If we know that the sum of these 3 is 10, then what is the probability of at least one of them being 3?

Well now, this exercise is very simple. I mean I can always find all the couples such as( 1,5,4),(5,4,1)...
then I can find which of these couples contain at least one "3" and then we are done.
But for an unknown reason, I don't " like" this solution. I mean, is this really the clever way? How about if I had 1000 dice and i knew that the sum of those were 3864 for example, would I have to count all the couples to answer this?

So my question is, is there a possible way to answer this without having to count each and every couple that are out there? Because if there is, it would be nice to start figuring this out, with your help of course(if needed). Anyway, that's all. Thanks in advance for your time!
 
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Sometimes you can find a shortcut, but in general you often have to count the number of ways. There is, however, an interesting way to count in the dice problem:

The numbers of ways of getting a total of ##t## from the roll of ##n## dice is the coefficient of ##x^t## in

##(x + x^2 + x^3 + x^4 + x^5 + x^6)^n##

And, if you want to get that total without a 3, then that's the coefficient of ##x^t## in:

##(x + x^2 + x^4 + x^5 + x^6)^n##

This gives you a useful mathematical way to count, but it's still counting essentially.
 
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It is indeed a very interesting approach. And now I can try some things as n is getting higher. Thank you again sir.
 
Rampart said:
It is indeed a very interesting approach. And now I can try some things as n is getting higher. Thank you again sir.

That's not something I know very much about, I'm sorry to say. You can do a lot by writing a computer program if you want to get a numerical answer for a specific type of problem. Let the computer do the counting.
 
You could get quite an accurate figure if you were first to find the probability distribution of the 1 to 6 outcomes given the total.
Edit:
To do that, we can use the conditional probability rule, P(A|B)P(B)=P(B|A)P(A), where
A is the event that die 1 (say) shows x
B is the event that the sum of all 1000 dice is y.
We wish to find P(A|B), and we can estimate the other three terms by approximating the sum of 1000 dice as a normal distribution.
 
Last edited:

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