After some reading on fractal structures in chaos theory I can make my point more precisely.
A riddled basin is a “basin of attraction [with] the property that every point in the basin has pieces of another attractor’s basin arbitrarily nearby,” explains the review paper “
Fractal structures in nonlinear dynamics” (2009), by J. Aguirre et al.
In other words, a riddled basin is a region of the phase space that can be thought of as a bulky “fat fractal” boundary between different attraction basins. Every neighborhood of a point in a riddled basin, no matter how small, contains points that will eventually reach different attractors. Therefore, no matter how accurate is the specification of the starting point, the attractor that the system will eventually reach is undetermined.
Riddled basins, which have been found in many dissipative systems, “show that totally deterministic systems might present in practice an absolute lack of predictability,” note Aguirre at al. See also the book “
Transient Chaos: Complex Dynamics on Finite Time Scales” (2011), by Ying-Cheng Lai and Tamás Tél.
I suspect that the fractal depth of riddled basins might be widespread in real-world, dissipative dynamical systems, and perhaps be the rule rather than the exception. If so, chaotic evolution is really nondeterministic.
Nature “knows” the starting point of the system as an infinitely precise real number. But we can’t know the starting point with infinite precision, and any finitely precise starting point contains the possibility of different outcomes.
By the way, yes there is a conceptual explanation of how to win at poker. It is: If you know how to play reasonably well, and you can afford to lose much more money than the other players, you always win in the long run ;-)