The whole basic of diffraction theory is essentially mathematical so there are no satisfactory non-mathematical 'explanations' for what happens.
The effect of an object blocking a coherent beam is exactly the inverse of that of a hole, the same size as the blocking object - which makes sense, because the total amount of energy must remain the same. For convenience, the pattern calculation usually involves considering sources rather than blocking objects.
We are familiar with the interference from two slits ( the first thing we learn about interference). If not, then
this reference is a good start. There are three main steps from those simple interference ideas to the full Diffraction thing.
First, notice that the closer the slits are together (the narrower the object), the wider is the diffraction pattern.
Secondly, to get to the two dimensional pattern of a two dimensional set of point sources, you can consider the patterns along the two axes separately and multiply the effects.
Thirdly, to get from an array of point sources to a continuous distribution (the effect of a hole with coherent light shining through it or an object in the path of a coherent beam) you Integrate over the whole of space rather than just summing the discrete points.
So a long, narrow slot will produce very tight diffraction fringes along the long axis (possibly appearing as a single peak, if the slot is long enough) and wide fringes along the narrow axis. A small circular aperture will produce wide spaced circular fringes and a large circular aperture will produce tight fringes.