Electric field inside a cavity of a uniformly charged sphere

In summary, the student attempted to find a solution to two homework equations, but was not sure how to proceed due to the lack of understanding of the text. The force between the two particles is determined using the principle of superposition and the equation for force, and the acceleration is then found using the equation for acceleration.
  • #1
jumpman11372
27
0

Homework Statement


Well, there are two problems, both of which would allow me to receive extra credit in my college physics class! Both are rather descriptive, so I have linked an image to it.

http://img87.imageshack.us/img87/9570/1000497y.jpg"

Homework Equations



For the first, I was considering the formula for electric field within a uniformly charged sphere (E= Qr/4pi[tex]\epsilon[/tex]R^3), and was thinking maybe some potential equations could come into play. (tex]\Delta[/tex]V = INT(E dl)

For the second, I was rather clueless. The wording was ambiguous and vague, or rather I didn't under stand it :p
I thought perhaps Force plays into this due to deflection of particles. Also, since we are given an initial velocity(? are we lol), Potential and momentum can come into play

U = kqq/r
Conservation of momentum.

The Attempt at a Solution



For the first, I couldn't quite break it down in any manner, and decided the field would be zero.

The second, I didn't understand if they touched, or if they didn't. I thought d was the closest they could have gotten, or maybe they repel each other, and the distance with which they are closest is when their potential energy is the greatest (KE'+UE' = KE"+UE")
 
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  • #2
For the first problem, you can use the principle of superposition. Just calculate the individual fields (be careful, they're vectors!) of a uniformly charged sphere centered at the origin with radius [itex]R[/itex] and charge density[itex]\rho_0[/itex], and a second sphere with a center a distance [itex]L[/itex] from the origin and radius [itex]r[/itex] and charge density [itex]-\rho_0[/itex]. Then add them together (vectorially!).

For the second problem, the impact parameter [itex]d[/itex] tells you the closest the particles would get if there was no electrostatic force deflecting them. In actuality, there are electrostatic forces (assuming you are working in the rest frame of one of the particles, the forces will be static) repelling them, and so you expect to find that the closest the particles get is actually some quantity larger than [itex]d[/itex]. You can calculate this distance using Newton's 2nd Law.
 
  • #3
Thank you for your help on the first problem, but some other student already got the credit for it.

The 2nd problem is still up for grabs, but I don't quite understand how the velocity of the first particle will play into this. So the distance will have to be larger than the impact parameter "d", but since the moving particle is coming from infinity, how would I go about calculating the force?

Would I have to use conservation of potential energy/momentum at all? This is still quite confusing, How would I use (F=ma) to calculate the closest distance
 
  • #4
Work in the rest frame of the particle which is initially at rest in the lab frame...set up a coordinate system (I'd choose the particle at rest to be at the origin, and have the other p]article initially at [itex]x=-\infty[/itex] and [itex]y=d[/itex], with initial velocity [itex]\textbf{v}=v_{\infty}\mathbf{\hat{x}}[/itex]...so that if there were no forces acting on it, it would eventually be a distance 'd' directly above the particle at the origin)...What force acts on the moving particle? Use that to calculate the particle's trajectory, and then finally calculate the closest that trajectory will take it to the particle at the origin.
 
  • #5
The force acting on the moving particle would be (F=kQ^2/r^2), where r is the distance between the two particles. Now from there I can get the acceleration of the particle, which is the above equation for FORCE divided by mass M. So for acceleration I got [tex]\frac{kQ^2}{R^2M}[/tex]

[tex]\Delta[/tex]Y = 1/2at^2

V(infinity) x t =[tex]\Delta[/tex]X = infinity

t = (infinity / V(infinity))

plug it into [tex]\Delta[/tex]Y = 1/2at^2

and displacement due to the force (trajectory) = (1/2)(KQ^2/r^2M)(infinity/Vinf^2)

That is the displacement due to the trajectory @ the origin, so that plus D would yield the closest distance between the two particles...hopefully this is right. This is as close as I can get, if you can please help me out :( Very important, :/
 
  • #6
Careful, force and acceleration are vectors...when the moving particle is at position (x,y), what is the force it feels? What is its acceleration?
 
  • #7
How would I go about breaking the force/acceleration into vectors just given the impact parameter d.

As of now, I have the particle @ rest centered @ (0,0).

The moving particle is @ (-infinity,d). The force between the two is [tex]\frac{kQ^2}{r^2}[/tex] correct? So if I wanted to find the vertical component of the acceleration (which is relevant in this context), I would need to multiply the acceleration by the sineofangleX, which is just (d/[tex]\sqrt{d^2 + infinity^2}[/tex])). infinity^2 = infinity

So would the acceleration be [tex]\frac{kQ^2}{R^2M}[/tex] TIMES sinX which is (d/[tex]\sqrt{d^2 + infinity}[/tex])?Sorry If I am not getting it, lol...
 
  • #8
Suppose that the moving particle is at (x,y)...what is 'r' in terms of 'x' and 'y'?...What is the direction of the force?
 
  • #9
"r" in terms of "x and y" would be[tex]\sqrt{x^2 + y^2}[/tex]

The direction of the force is aimed upward and repelling at all times.

Force = [tex]\frac{kQ^2}{x^2 + y^2}[/tex]

From that, could I find the y-vector component by multiplying it by sin(x), which is (X/[tex]\sqrt{x^2 + y^2}[/tex])? After finding that y component, dividing by M would make turn it into acceleration. Correct me if I am wrong...which I probably am.

This is somewhat difficult for me to grasp, am I headed in the right direction?
 
  • #10
jumpman11372 said:
"r" in terms of "x and y" would be[tex]\sqrt{x^2 + y^2}[/tex]

Right.

The direction of the force is aimed upward and repelling at all times.

Not quite. The force on the moving particle is always repulsive, but it is directed from the particle at the origin to the moving particle...so it will have two components...one vertical and one horizontal...

From that, could I find the y-vector component by multiplying it by sin(x), which is (X/[tex]\sqrt{x^2 + y^2}[/tex])?

That's the y-component, but what about the x-component?
 
  • #11
I just noticed, the Y component I put down was wrong. It should be Y/hyp, not X/hyp. Oops!

Verticle component of Force = [tex]\frac{KQ^2}{X^2 + Y^2}[/tex] [tex]\frac{Y}{SQRT(X^2 + Y^2)}[/tex]

Horizontal component of Force = [tex]\frac{KQ^2}{X^2 + Y^2}[/tex] [tex]\frac{X}{SQRT(X^2 + Y^2)}[/tex]

Divide each component by M to find X&Y accelerations.

Using this we can find the trajectory of the moving particle, and it's distance from Particle2 which is @ rest @ (0,0). I supposed motion equations would come into play here.

[tex]\Delta[/tex]Y = 1/2at^2
[tex]\Delta[/tex]X = V"t + 1/2at^2 ; where V" = Vinfinity?
Our [tex]\Delta[/tex]X = infinity right?

I'm still quite unsure how to relate the two accelerations/forces we have found to our trajectory. Been a while since mechanics :/
 
  • #12
jumpman11372 said:
I just noticed, the Y component I put down was wrong. It should be Y/hyp, not X/hyp. Oops!

Verticle component of Force = [tex]\frac{KQ^2}{X^2 + Y^2}[/tex] [tex]\frac{Y}{SQRT(X^2 + Y^2)}[/tex]

Horizontal component of Force = [tex]\frac{KQ^2}{X^2 + Y^2}[/tex] [tex]\frac{X}{SQRT(X^2 + Y^2)}[/tex]

Divide each component by M to find X&Y accelerations.

Right, so you can right this in vector function form as

[tex]\textbf{a}(x,y)=\frac{kq^2}{m\left(x^2+y^2\right)^{3/2}}\left(x\textbf{i}+y\textbf{j}\right)[/tex]

Using this we can find the trajectory of the moving particle, and it's distance from Particle2 which is @ rest @ (0,0). I supposed motion equations would come into play here.

[tex]\Delta[/tex]Y = 1/2at^2
[tex]\Delta[/tex]X = V"t + 1/2at^2 ; where V" = Vinfinity?
Our [tex]\Delta[/tex]X = infinity right?

I'm still quite unsure how to relate the two accelerations/forces we have found to our trajectory. Been a while since mechanics :/

Those are the equations of motion for constant acceleration...the acceleration you just found depends on the position of the moving particle (explicitly) and since the particle's position deends on time, that means the acceleration depends on time (implicitly), and hence is not constant.

Instead you want to use the fact that

[tex]\textbf{a}=\frac{d^2\textbf{r}}{dt^2}=\frac{d^2 x}{dt^2}\textbf{i}+\frac{d^2y}{dt^2}\textbf{j}=\frac{kq^2}{m\left(x^2+y^2\right)^{3/2}}\left(x\textbf{i}+y\textbf{j}\right)[/tex]

To find the particle's trajectory [itex]x(t)[/itex] and [itex]y(t)[/itex]...you'll need to solve the (coupled) differential equations...
 
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  • #13
So I would have to go about integrating the functions...twice...correct?

That would then yield the particle's trajectory, x(t) and y(t), only one of which is relevant since we are trying to find the particle's displacement above the origin...right? :(

integrate the x component in terms of dx and the y in terms of dy?
 
  • #14
You have two coupled differential equations:

[tex]\frac{d^2x}{dt^2}=\frac{kq^2 x}{m\left(x^2+y^2\right)^{3/2}}[/tex]

and

[tex]\frac{d^2y}{dt^2}=\frac{kq^2 y}{m\left(x^2+y^2\right)^{3/2}}[/tex]

You need to solve them in order to find the trajectory. You can't just integrate twice with respect to 'x' or 'y' or even 't'...you need to solve them the same way you would solve any two coupled ODE's...have you studied systems of ODE's yet?
 
  • #15
V[tex]\frac{dV}{dx}[/tex] = [tex]\frac{kQ^2}{(X^2 + Y^2){3/2}(*M)}[/tex]

I got that to yield

V = [tex]\sqrt{-2kQ^2 / [m SQRT(X^2 + Y^2)] +2C}[/tex]

Where could I go from there?
(This is x component for now, but I can just change the variables at the end to change into Y)
 
  • #16
jumpman11372 said:
V[tex]\frac{dV}{dx}[/tex] = [tex]\frac{kQ^2}{(X^2 + Y^2){3/2}(*M)}[/tex]

No,

[tex]\textbf{v}\frac{dv}{dx}=\left(\frac{dx}{dt}\textbf{i}+\frac{dy}{dt}\textbf{j}\right)\frac{dx}{dt}\frac{dv}{dt}\neq\frac{kq^2}{m(x^2 + y^2)^{3/2}}[/tex]

This is not one dimensional motion, and the ODEs are coupled...you can't solve them in this manner.

If you had uncoupled ODEs like [itex]\frac{d^2 x}{dt^2}=f(x)[/itex] and [itex]\frac{d^2 y}{dt^2}=g(y)[/itex], then you could define [itex]v_x=\frac{dx}{dt}[/itex] and [itex]v_y=\frac{dy}{dt}[/itex] and you could solve them using this method. But your ODEs are coupled so you cannot solve them separately like this.

I got that to yield

V = [tex]\sqrt{-2kQ^2 / [m SQRT(X^2 + Y^2)] +2C}[/tex]

No, even if you previous equation were correct (which it isn't), [itex]x[/itex] and [itex]y[/itex] are both functions of time, and so [itex]y[/itex] has some unknown implicit x-dependence and so you cannot treat it as a constant when integrating.

What methods have you learned for dealing with coupled ODEs?
 
  • #17
Actually, the ODEs are difficult to solve, and you don't really need to solve them to find the distance of closest approach...use conservation of energy instead..what is the total energy of the moving particle at [itex]t=0[/itex]... how about at some later time [itex]t[/itex], when the speed of the particle is [itex]v[/itex] and it's distance from the origin is [itex]r[/itex]?
 
  • #18
Yeah man, <-- only in calc2 here. No idea on ODE and all this higher order stuff :(

The total energy of the particle @ t=0 is U+K = 0 + (1/2)M(Vinf^2)

At sometime later the energy is:
U'+K' = [tex]\frac{kQ^2}{sqrt(x^2 + y^2)}[/tex] + (1/2)M(v^2)

So, to find when the distance is the smallest between those particles, where particle2 is @ (0,0), conservation of energy comes into play.

Kinitial = U' + K', and where the potential energy is the greatest would be where the distance is the shortest? Am i leaning in the right direction?
 
  • #19
Okay, using [itex]r=\sqrt{x^2+y^2}[/itex] you have [itex]U_0+K_0=\frac{1}{2}mv_{\infty}^2[/itex], and [itex]U(t)+K(t)=\frac{kQ^2}{r(t)}+\frac{1}{2}mv(t)^2[/itex]

So conservation of energy tells you

[tex]\frac{1}{2}mv_{\infty}^2=\frac{kQ^2}{r(t)}+\frac{1}{2}mv(t)^2[/tex]

Now, you might as well solve this equation for [itex]r(t)[/itex], since this is the distance between the particles at any given time...once you've done that, what can you say about [itex]r'(t)[/itex] when the distance between particles is at a minimum?
 
  • #20
I feel so stupid right now...:/ I'm glad you're persistent and know your stuff :D

r'(t) = 0 when the distance between the particles is a minimum.

I found r(t)= [tex]\frac{2KQ^2}{m(Vinf^2 - V(t)^2)}[/tex]

How exactly would I go about to find the derivative of r(t), which is r'(t)? What exactly am I deriving...LOL?
 
  • #21
Well,

[tex]r'(t)=\frac{dr}{dt}=\frac{d}{dt}\left(\frac{2kQ^2}{m(v_{\infty}^2 - v(t)^2)}\right)[/tex]

...the only quantity in that expression that depends on time is the speed...so just use the chain rule:

[tex]\frac{d}{dt}f(v)=f'(v)\frac{dv}{dt}[/tex]
 
  • #22
I never thought this problem would be this difficult. I guess I'm just weak @ physics and calculus :/

[tex]\frac{d}{dt}[/tex][tex]\frac{2KQ^2}{M(Vinf^2 - V(t)^2)}[/tex] = (I hope I did this right :X)

[tex]\frac{-2KQ^2 *2V(t)*V'(t)}{M(Vinf^2 - V(t)^2)^2}[/tex]

What exactly is v(t)? How is this relating to finding the closest distance? Surely there must be something quite obvious that I am missing :(

I know when this = 0, we will have a minimum distance, but will this lead to a concise/definite answer as to what the closest distance between the two particles will be?

As of now, Particle 2 is @ the origin, and Particle1 is moving. When they are at a certain proximity, does particle 2 not move away from the origin? So how is it that we can calculate the distance this way? I'm just curious :)
 
  • #23
[itex]v(t)[/itex] is the speed of the moving particle at time [itex]t[/itex]...so [itex]v'(t)[/itex] is the particle's ____?

When the distance between the particles is a minimum,

[tex]r'(t)=\frac{4kQ^2 v(t)v'(t)} {m(v_{\infty}^2 - v(t)^2)^2}=0 \implies v(t)=0 \text{ or } v'(t)=0[/tex]

According to the conservation of energy equation, where does [itex]v(t)=0[/itex]? According to the acceleration formula you calculated earlier, where does [itex]v'(t)=a(t)=0[/itex]? Which of these locations is actually a minimum?
 
  • #24
jumpman11372 said:
As of now, Particle 2 is @ the origin, and Particle1 is moving. When they are at a certain proximity, does particle 2 not move away from the origin? So how is it that we can calculate the distance this way? I'm just curious :)

This is why I said to work in the rest frame of particle 2. In this frame, by definition the particle will be at rest. This means simply choosing your coordinate system in such a way that the origin always coincides with the position of particle 2. In the laboratory frame, both particles will move.
 
  • #25
v'(t) is acceleration, but I meant what is the formula for v(t)?

According to the conservation of energy formula we had

[tex]\frac{MVinf^2}{2}[/tex] = [tex]\frac{KQ^2}{R}[/tex] + [tex]\frac{MV(t)^2}{2}[/tex], v(t) = 0 when the potential energy of the two particles is equal to the kinetic energy of Particle1, which is moving. Thus the distance between the two particles would have to be the smallest to yield this.

V'(t) = 0 when those acceleration equations are set equal to 0, which in relation to above does not seem to be the answer.
The minimum is when v(t) = 0.

THUS, r(the closest distance between the particles) = [tex]\frac{2KQ^2}{MVinf^2}[/tex]

right? :/
 
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  • #26
According to my professor, that answer is wrong...

He went on about how "the closest the particles will get is ALMOST d, and your answer is wrong" I had no clue what he was talking about, but he said by answer was wrong...

He told me to try again.
 
  • #27
The problem might be that particle 1's rest frame is a non-inertial (accelerating) frame...you may have to work in the lab frame (where both particles will move under each other's influence) instead, however the exact fields of accelerating point charges are difficult to calculate...
 
  • #28
So what can be done about this problem then? I was so sure that was the right answer, it seemed right.

I have no clue on how to come up with anything else.
 
  • #29
suggestions perhaps? :cry:
 

Related to Electric field inside a cavity of a uniformly charged sphere

What is an electric field?

An electric field is a physical field surrounding a charged object or particle. It describes the force that a positive test charge would experience if placed at a specific point in the field.

What is a cavity?

In the context of electric fields, a cavity refers to an empty space or void within a charged object, such as a sphere.

How is the electric field inside a cavity of a uniformly charged sphere calculated?

The electric field inside the cavity of a uniformly charged sphere can be calculated using Gauss's Law, which states that the electric flux through a closed surface is proportional to the enclosed charge. In this case, the enclosed charge is the charge of the sphere, and the closed surface is the surface of the cavity.

Is the electric field inside a cavity of a uniformly charged sphere uniform?

Yes, the electric field inside a cavity of a uniformly charged sphere is uniform. This means that the magnitude and direction of the electric field is the same at every point inside the cavity.

How does the electric field inside a cavity of a uniformly charged sphere compare to the electric field outside the sphere?

The electric field inside the cavity of a uniformly charged sphere is zero, while the electric field outside the sphere is not zero. This is because the electric field inside the cavity is shielded by the uniformly charged sphere, while the electric field outside is influenced by the charge of the sphere.

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