Finding the Curl of a Vector Equation Using the Gradient Operator

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If r is the position vector in three dimensions, a is a constant vector and \nabla is the gradient operator, evaluate

\nabla x (a x r).

I don't understand what a constant vector is, it can't be the same as a scalar function. I've searched for a while and couldn't find anything that made sense, so any help would be vey much appreciated.
 
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A constant vector is a vector whose length and direction do not depend on position.

For example; v=i+2j+687k qualifies as a constant vector. Its components are not functions of position.

In contrast, the vector v=3x2j is not a constant vector since its lentgh depends on position (specifically where you are along the x-axis)

Since constant vectors do not vary with position, their curl, divergence and gradient are all zero.
 
but if the constant vector is first "crossed" with the position vector... shouldn't it give me some values...
 
ohhhh but they cancel out... ahhh i see. Your right. Thank you gabbagabbahey :)
 
Careful...

\vec{\nabla}\times\vec{a}=\vec{\nabla}\cdot\vec{a}=\vec{\nabla}(\vec{a})=0

But that doesn't necessarily mean

\vec{\nabla}\times(\vec{a}\times\vec{r})=0

You should find the following vector identity useful:

\vec{\nabla}\times(\vec{A}\times\vec{B})=(\vec{B}\cdot\vec{\nabla})\vec{A}-(\vec{A}\cdot\vec{\nabla})\vec{B}+\vec{A}(\vec{\nabla}\cdot\vec{B})-\vec{B}(\vec{\nabla}\cdot\vec{A})
 
hmmm okay, if A is a constant vector and div A is equal to 0 then the above formula reduces to

\vec{\nabla}\times(\vec{A}\times\vec{B})=(2(\vec{B}\ \cdot \vec{\nabla})\vec{A})

right?

is

(\vec{B}\ \cdot \vec{\nabla}) = (\vec{\nabla}\ \cdot\vec{B})
 
Mashell said:
hmmm okay, if A is a constant vector and div A is equal to 0 then the above formula reduces to

\vec{\nabla}\times(\vec{A}\times\vec{B})=(2(\vec{B}\ \cdot \vec{\nabla})\vec{A})

right?

is

(\vec{B}\ \cdot \vec{\nabla}) = (\vec{\nabla}\ \cdot\vec{B})

No,

(\vec{B}\ \cdot \vec{\nabla}) \neq (\vec{\nabla}\ \cdot\vec{B})

In Cartesian coordinates,

(\vec{B}\ \cdot \vec{\nabla})= B_x\frac{\partial}{\partial x}+B_y\frac{\partial}{\partial y}+B_z\frac{\partial}{\partial z}

which is a differential operator that operates on whatever vector is on the right of the operator.

Of course, any differential operator that operates on a constant vector will be taking some derivative of some constant and therefor gives a result of zero.

Therefor, (\vec{r}\cdot \vec{\nabla})\vec{a}=0

And

\vec{\nabla}\times(\vec{a}\times\vec{r})=-(\vec{a}\cdot \vec{\nabla})\vec{r}+\vec{a}(\vec{\nabla}\cdot\vec{r})
 
You can then use the fact that \vec{r}=x\hat{x}+y\hat{y}+z\hat{z} to simplify further.
 

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