For Dummies Derivation of Radiation Pressure>Energy Density?

In summary, the radiation pressure P in n-dimensional space for a given internal energy density u is given by: P = \frac{u}{n}
  • #1
tade
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The formula for the radiation pressure P in n-dimensional space for a given internal energy density u is ##\frac{u}{n}##.

I would really appreciate it if someone could provide a link that gives a simple derivation of this formula for dummies like me.
 
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  • #2
tade said:
The formula for the radiation pressure P in n-dimensional space for a given internal energy density u is ##\frac{u}{n}##.

I would really appreciate it if someone could provide a link that gives a simple derivation of this formula for dummies like me.

Here's my (possibly bogus) derivation: Consider a n-dimensional cube of sides [itex]L[/itex]. Its "volume" is [itex]L^n[/itex]. Its "area" is [itex]2 n L^{n-1}[/itex]. (Why is that? Well, a one-dimensional version of a cube is just a line. Its border consists of 2 points. A two-dimensional cube is just a square. Its border consists of 4 lines. A three-dimensional cube is a regular cube. Its border consists of 6 squares. The general case is that a n-dimensional cube has a border consisting of 2 x n faces, of which is a (n-1)-dimensional cube.)

So now imagine a single little packet of light at the center of an n-dimensional cube (with a "surface" made out of mirrors). It just bounces back and forth between the faces. Let's consider the case where the light is traveling in the x-direction. Then immediately before bouncing off the "face" that is perpendicular to the x-direction, its momentum in the x-direction is [itex]p = E/c[/itex] (because the energy-momentum relationship for electromagnetic energy is E = pc). Immediately after bouncing off, the momentum is [itex]p = -E/c[/itex]. The change in momentum is then [itex]-2E/c[/itex]. That means that the packet of light imparts a momentum change of [itex]+2E/c[/itex] to the mirror. Since the packet has to travel from one side of the cube to the other between bounces, and it travels at speed [itex]c[/itex], these bounces happen once every [itex]L/c[/itex] units of time. So the average force imparted on the mirrors by the light packet is:

[itex]F = \frac{\delta p}{\delta t} = \frac{2E/c}{L/c} = 2E/L[/itex]

Since pressure is force per unit area, you calculate the average pressure as the force [itex]F[/itex] over the area [itex]A[/itex]:

[itex]P = \frac{F}{A} = \frac{2E/L}{2 n L^{n-1}} = \frac{E}{n L^n}[/itex]

Since the volume is given by [itex]V = L^n[/itex], we can write this as:

[itex]P = \frac{E}{n V}[/itex]

Since the energy density is [itex]u = E/V[/itex], this means:

[itex]P = \frac{u}{n}[/itex]
 
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  • #3
Another explanation is that the free electromagnetic field (as a massless vector field) doesn't contain any length or energy scale. That's why the action is invariant under scaling the coordinates and fields. The consequence is a conserved Noether currrent, and the conservation law just says that the covariant trace of the energy-momentum-stress tensor of the em. field vanishes: ##T_{\mu}^{\mu}=0##, but for a homogeneous situation (e.g., for thermal radiation) this means that ##u-nP=0##.
 
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  • #4
stevendaryl said:
Here's my (possibly bogus) derivation: Consider a n-dimensional cube of sides [itex]L[/itex]. Its "volume" is [itex]L^n[/itex]. Its "area" is [itex]2 n L^{n-1}[/itex]. (Why is that? Well, a one-dimensional version of a cube is just a line. Its border consists of 2 points. A two-dimensional cube is just a square. Its border consists of 4 lines. A three-dimensional cube is a regular cube. Its border consists of 6 squares. The general case is that a n-dimensional cube has a border consisting of 2 x n faces, of which is a (n-1)-dimensional cube.)

So now imagine a single little packet of light at the center of an n-dimensional cube (with a "surface" made out of mirrors). It just bounces back and forth between the faces. Let's consider the case where the light is traveling in the x-direction. Then immediately before bouncing off the "face" that is perpendicular to the x-direction, its momentum in the x-direction is [itex]p = E/c[/itex] (because the energy-momentum relationship for electromagnetic energy is E = pc). Immediately after bouncing off, the momentum is [itex]p = -E/c[/itex]. The change in momentum is then [itex]-2E/c[/itex]. That means that the packet of light imparts a momentum change of [itex]+2E/c[/itex] to the mirror. Since the packet has to travel from one side of the cube to the other between bounces, and it travels at speed [itex]c[/itex], these bounces happen once every [itex]L/c[/itex] units of time. So the average force imparted on the mirrors by the light packet is:

[itex]F = \frac{\delta p}{\delta t} = \frac{2E/c}{L/c} = 2E/L[/itex]

Since pressure is force per unit area, you calculate the average pressure as the force [itex]F[/itex] over the area [itex]A[/itex]:

[itex]P = \frac{F}{A} = \frac{2E/L}{2 n L^{n-1}} = \frac{E}{n L^n}[/itex]

Since the volume is given by [itex]V = L^n[/itex], we can write this as:

[itex]P = \frac{E}{n V}[/itex]

Since the energy density is [itex]u = E/V[/itex], this means:

[itex]P = \frac{u}{n}[/itex]

The units of pressure will no longer be the same in higher dimensions though. Is that supposed to be the case?
 
  • #5
tade said:
The units of pressure will no longer be the same in higher dimensions though. Is that supposed to be the case?

I think that the analogous notion of "pressure" does have different units in different numbers of dimensions. For example, in 2-D, you have a square with particles inside bouncing off the sides of the square. It wouldn't really make sense to characterize the pressure of the particles hitting the sides of the square in terms of force per unit area--the relevant number is force per unit length of the boundary.
 
  • #6
stevendaryl said:
I think that the analogous notion of "pressure" does have different units in different numbers of dimensions. For example, in 2-D, you have a square with particles inside bouncing off the sides of the square. It wouldn't really make sense to characterize the pressure of the particles hitting the sides of the square in terms of force per unit area--the relevant number is force per unit length of the boundary.
I see.

This shows the derivation of the Stefan-Boltzmann law.
https://en.wikipedia.org/wiki/Stefa...80.93Boltzmann.27s_law_in_n-dimensional_space

Am I right to say that the altered units of P, u and V are still dimensionally (units-wise) compatible with the other thermodynamic quantities of T, S, U and Q in this derivation?
 
  • #7
vanhees71 said:
Another explanation is that the free electromagnetic field (as a massless vector field) doesn't contain any length or energy scale. That's why the action is invariant under scaling the coordinates and fields. The consequence is a conserved Noether currrent, and the conservation law just says that the covariant trace of the energy-momentum-stress tensor of the em. field vanishes: ##T_{\mu}^{\mu}=0##, but for a homogeneous situation (e.g., for thermal radiation) this means that ##u-nP=0##.
I'm going to ask a dummy question; does this method say anything about the units of u and P?
 
  • #8
In the Wikipedia article posted above, they write that the formula "follows from the Maxwell stress tensor of classical electrodynamics".
vanhees71 said:
Another explanation is that the free electromagnetic field (as a massless vector field) doesn't contain any length or energy scale. That's why the action is invariant under scaling the coordinates and fields. The consequence is a conserved Noether currrent, and the conservation law just says that the covariant trace of the energy-momentum-stress tensor of the em. field vanishes: ##T_{\mu}^{\mu}=0##, but for a homogeneous situation (e.g., for thermal radiation) this means that ##u-nP=0##.
which I think is the same as what vanhees71 has said.Steven's derivation relies on the E=pc relation from Special Relativity though.
stevendaryl said:
...its momentum in the x-direction is [itex]p = E/c[/itex] (because the energy-momentum relationship for electromagnetic energy is E = pc).
vanhees, could you recommend any reading material that details the derivation from the stress tensor? I would like to compare the two methods.
 
  • #9
tade said:
I see.

This shows the derivation of the Stefan-Boltzmann law.
https://en.wikipedia.org/wiki/Stefan–Boltzmann_law#Stefan.E2.80.93Boltzmann.27s_law_in_n-dimensional_space

Am I right to say that the altered units of P, u and V are still dimensionally (units-wise) compatible with the other thermodynamic quantities of T, S, U and Q in this derivation?

The thermodynamic equation [itex]dU = TdS - PdV[/itex] shows that pressure has units [itex]\frac{energy}{volume}[/itex]. Energy has units (mass)(distance)2(time)-2. Volume has units (distance)n for n-dimensional space. So that means that pressure has units: (mass)(distance)2-n(time)-2. For 3-D this means the units:

(mass)(distance)-1(time)-2

which is the same as (force)/(area) = [(mass) (distance) (time)-2] (distance)-2
 
  • #10
stevendaryl said:
The thermodynamic equation [itex]dU = TdS - PdV[/itex] shows that pressure has units [itex]\frac{energy}{volume}[/itex]. Energy has units (mass)(distance)2(time)-2. Volume has units (distance)n for n-dimensional space. So that means that pressure has units: (mass)(distance)2-n(time)-2. For 3-D this means the units:

(mass)(distance)-1(time)-2

which is the same as (force)/(area) = [(mass) (distance) (time)-2] (distance)-2
Sorry, I was asking if the units were compatible with T, S, U and Q for any number of dimensions.
 

1. What is "For Dummies Derivation of Radiation Pressure>Energy Density"?

"For Dummies Derivation of Radiation Pressure>Energy Density" is a simplified explanation of the concept of radiation pressure and its relationship to energy density. This concept is often used in physics and astronomy to understand the force exerted by electromagnetic radiation on an object.

2. How is radiation pressure related to energy density?

Radiation pressure is directly proportional to the energy density of electromagnetic radiation. This means that as the energy density increases, so does the amount of force exerted by the radiation on an object. Similarly, as the energy density decreases, the radiation pressure also decreases.

3. What is the equation for calculating radiation pressure?

The equation for calculating radiation pressure is P = u * c, where P is the radiation pressure, u is the energy density, and c is the speed of light. This equation shows the direct relationship between radiation pressure and energy density.

4. How does radiation pressure affect objects in space?

Radiation pressure can have a significant impact on objects in space, especially those that are small and lightweight. For example, radiation pressure from the sun can cause the tails of comets to form and can also affect the orbits of small particles in the solar system. In addition, radiation pressure is an important factor in the propulsion systems of spacecraft.

5. Are there any practical applications of understanding radiation pressure and energy density?

Yes, there are many practical applications of understanding radiation pressure and energy density. For instance, this concept is used in the design of solar sails, which harness the force of radiation pressure from the sun to propel spacecraft. It is also important in understanding the behavior of light and other forms of electromagnetic radiation in various environments. Additionally, understanding radiation pressure and energy density is crucial in fields such as astrophysics and cosmology.

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