paget said:
I appreciate all your help but you start to make things way too complicated for me now. I was never good at physics and I can't follow you anymore, sorry.
reasonable estimations are absolutely sufficient for my caveat, like jbriggs was doing in the previous posts.
otherwise this calculation would get to scientific and I don't understand it anymore. so the last estimation we need is the average velocity during the impact. let's take 100 kilometers per hour
Not to worry Physics gets very meaty, very quickly but PF really doesn't encourage spoon feeding and people are expected to make some contribution to the effort of getting to an answer. At least, on PF, you have a good chance of getting a reliable answer; unlike on some other sites.
One thing you, personally, could do would be to push a tennis ball against some scales and to see what force is needed for 8mm of distortion.
A rough value would be 50kph because it starts at 100 and ends at near 0 and a first approach would assume constant rate of change. But the point I have been trying to make is that the time and / or distance involved in slowing the ball down are not knowable without further measurement or guessing.
If your head were
free to move and the two are stuck together afterwards, the Momentum Equation would apply:
Initial Momentum = total final momentum
0.057 X 33.33 = 4.057 X final speed
(33.33m/s is 120kph)
so final speed = 0.47m/s (1.7kph)
If the ball bounces off (nearly elastic collision) the sum is harder but the head's speed could be up to twice the above.
These sums ignore how long the interaction lasts and say nothing about the forces involved or the accelerations, which is what you wanted. But measuring the squashing of the ball would tell you the force and the head's acceleration (turnip model) would be roughly this force (in N) / head mass (4).