How Do You Calculate the Angle in a 2D Elastic Collision?

AI Thread Summary
To calculate the angle in a 2D elastic collision, momentum conservation in both the x and y directions, along with energy conservation, must be applied. The initial conditions include a cue ball moving at 2.9 m/s striking a stationary eight ball, resulting in the cue ball's final speed of 1 m/s. The angle of the cue ball after the collision can be denoted as θ. By setting up equations based on these principles, one can solve for the unknown angle. This approach effectively utilizes the laws of physics to determine the angle without needing an initial angle value.
LTZach
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Homework Statement


Consider an elastic collision (ignoring friction and rotational motion). A queue ball initially moving at 2.9 m/s strikes a stationary eight ball of the same size and mass. After the collision, the queue ball’s final speed is 1 m/s. Find the queue ball’s angle with respect to its original line of motion.
Answer in units of ◦.



Homework Equations


I can't seem to figure out how you're supposed to get an angle for this, if none is given.


The Attempt at a Solution


in 1-d the equation would be something like m1v1+m2v2=(m1+m2)*V. In 2-d, I assume you need a trig function, but how is that useful with no given angle?
 
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Welcome to PF!

Hi LTZach ! Welcome to PF! :wink:
LTZach said:
Consider an elastic collision (ignoring friction and rotational motion). A queue ball initially moving at 2.9 m/s strikes a stationary eight ball of the same size and mass. After the collision, the queue ball’s final speed is 1 m/s. Find the queue ball’s angle with respect to its original line of motion.
Answer in units of ◦.

how is that useful with no given angle?

(btw, it's a cue ball! :wink:)

Call the angle θ, and find three equations, for momentum in the x and y directions, and for energy.

What do you get? :smile:
 
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