How Do You Calculate the Integral of A.dl Over a Cylinder Surface?

Click For Summary
SUMMARY

The integral of the vector field A = (y, -x, 0) over the closed loop on the surface of the cylinder defined by (x-3)² + y² = 2 can be calculated using Stokes' theorem. The curl of A is determined to be (0, 0, -2), and the radius of the cylinder is √2. The normal vector to the cylinder's surface is k, indicating that the integration will occur in the xy-plane. The surface integral can be simplified by recognizing that the curl is constant and can be factored out of the integral, leading to the final expression involving the area enclosed by the cylinder.

PREREQUISITES
  • Understanding of Stokes' theorem
  • Knowledge of vector calculus, specifically curl and surface integrals
  • Familiarity with cylindrical coordinates
  • Basic concepts of vector fields and their integrals
NEXT STEPS
  • Study the application of Stokes' theorem in vector calculus
  • Learn how to compute surface integrals in cylindrical coordinates
  • Explore the properties of curl and its implications in vector fields
  • Practice solving similar problems involving closed loops and surface integrals
USEFUL FOR

Students and professionals in mathematics, physics, and engineering who are working with vector fields and surface integrals, particularly those interested in applying Stokes' theorem in practical scenarios.

Hoofbeat
Messages
48
Reaction score
0
Could someone help me with the following question:

====
Q. A = (y,-x,0). Find Integral A.dl for a closed loop on the surface of the cylinder (x-3)^2 + y^2 = 2.
====

I'm managed to ascertain the following:
*I can use Stokes' theorem to solve the problem
*The curl (A) = (0,0,-2)
*Radius = sqrt2
*The normal to the cylinder, n, is equal to k (as cylinder lies in xy plane).

However, I have no clue how to do the actual surface integral! I'm fairly sure I need to transform into cylindrical coordinates, but I honestly have no idea how to use the actual 'cylinder' in the problem (is it to provide the limits?!) not how I form the integral? Please could someone offer some help. Thanks :cool:
 
Physics news on Phys.org
Hoofbeat said:
Could someone help me with the following question:

====
Q. A = (y,-x,0). Find Integral A.dl for a closed loop on the surface of the cylinder (x-3)^2 + y^2 = 2.
====

I'm managed to ascertain the following:
*I can use Stokes' theorem to solve the problem
*The curl (A) = (0,0,-2)
*Radius = sqrt2
*The normal to the cylinder, n, is equal to k (as cylinder lies in xy plane).

However, I have no clue how to do the actual surface integral! :cool:

It is all right up to now. The surface, for you have to integrate curl A, lies in the xy plane, its boundary is a circle with radius sqrt(2), and you are very lucky as curlA is constant on this surface and is perpendicular to it. You know that to get the surface integral of a vector-vector function A(r) you have to multiply the normal component of A with the surface element and integrate - you have to integrate a constant function now...

ehild
 
Thanks. So now do I write ds in terms of cylindrical coordinates then integrate cur(lA).n ds? ie.

curl(A).n = (0,0,-2)

and ds = r.d(theta).dz
thus integral is -2 dz?
 
Last edited:
Hoofbeat said:
Thanks. So now do I write ds in terms of cylindrical coordinates then integrate cur(lA).n ds? ie.

curl(A).n = (0,0,-2)

and ds = r.d(theta).dz
thus integral is -2 dz?

No, you have to integral the curl for the area the line encloses. If dS is the surface element and n is its normal unit vector, you have to calculate

\int { curl \vec{A}\vec n dS}.

The curl is constant, so you can write it in front of the integral, and it is multiplied by the projection of the area that is normal to the curl. If the line encloses the axis of the cylinder this area is r^2pi, and it is zero otherwise.


ehild
 
Last edited:

Similar threads

Replies
39
Views
3K
  • · Replies 5 ·
Replies
5
Views
2K
  • · Replies 3 ·
Replies
3
Views
2K
  • · Replies 7 ·
Replies
7
Views
3K
Replies
2
Views
1K
  • · Replies 4 ·
Replies
4
Views
2K
  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 6 ·
Replies
6
Views
3K
Replies
4
Views
5K
  • · Replies 10 ·
Replies
10
Views
5K