How fast is a falling object going without riction

AI Thread Summary
An object falling from rest for a distance of 25 meters without air friction can be analyzed using kinematic equations. The initial calculation of velocity was incorrect, as it resulted in a unit of velocity squared rather than velocity. The correct approach involves using a specific kinematic formula that relates initial velocity, final velocity, and distance. A suggestion was made to find the appropriate formula rather than taking the square root of an incorrect value. Understanding the correct kinematic principles is essential for accurately determining the final velocity of a falling object.
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An object falls from rest for a distance of 25 m. If there was no air friction, how fast was it going at that distance?

I'm not sure but I would imagine v=(25m)(9.8m/s^2)= 245m/s ? which seems quite high to me so I know I am not calculating it correctly.
 
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You sure aren't. The units of your v are m^2/sec^2. That's not a velocity. It's a velocity squared. Hint, hint. There's a shortcut formula you can use, or you can just do straight kinematics. Like x=x0+v0*t+(1/2)*a*t^2.
 
so should I just take the square root of 245 then?
 
Nope. There's another dimensionless factor you are missing. If you are going to go for a shortcut, I think you should find the correct formula, there is one that relates initial velocity, final velocity and distance traversed.
 
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