How to calculate theoretical values for a ride?

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To calculate theoretical values for a roller coaster ride, initial conditions such as the initial velocity are crucial, with a common assumption being nearly zero at the top of the ride. Knowing the mass of the roller coaster and the height of each segment allows for potential calculations of theoretical data. It is important to consider friction, as it affects the ride's dynamics. Additionally, all three coordinates (X, Y, Z) must be accounted for, especially if the roller coaster's path is not one-dimensional. These factors will help in aligning theoretical calculations with experimental data.
charlotteyip
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Hi,
I've done a prac at school where we had to take an accelerometer onto a ride and obtain a graph in at duration. However, the data I've obtained (Acceleration in X, Y Z and resultant) is experimental data. I need to calculate theoretical data for certain segments of the ride. Assuming that I know the height of each segment, is it possible to calculate theoretical data for this? I do not know the initial velocity or final velocity of any of the points. I do know the mass of the rollercoaster and its height from the ground.

Thanks in anticipation!
 
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You'll need some initial conditions - a reasonable assumption might be a velocity of nearly zero at the top. Alternatively, take the initial value that gives the best theory/experiment agreement.
For a real roller coaster, you also have to consider friction.
And, assuming your roller coaster is not one-dimensional, you'll need all three coordinates for each point.
 
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