I'm a bit confused about rotation and reflection matrices

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PirateFan308
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Homework Statement


I have a final coming up and I am a bit fuzzy on how to create a matrix that represents a rotation or reflection about a certain plane (in R3). Say we are given a rotation/reflection about either a plane or a line through two points T(v)=Av and we are told to find A. Do we simply have to look at [itex]e_1, e_2, e_3[/itex] and see what the transition would be for these vectors and plug the 'transitioned' [itex]e_1, e_2, e_3[/itex] into the columns of A, respectively? Or is there a lot more that I am missing? Thanks!
 
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