# Impulse of a ball hitting the wall

## Homework Statement

Calculate the change in momentum of a 120g pool ball hitting at 9m/s and rebounding at 6m/s. It rebounds at an equal and opposite angle of 45 degrees.

Pi = 9m/s
Pf = 6m/s
angle = 45 degrees

## The Attempt at a Solution

I have done all my calcs in the picture below which shows a diagram

I have concluded that the impluse was 10.8166 N, somehow I don't think I have done this right

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I have concluded that the impluse was 10.8166 N, somehow I don't think I have done this right
Well, you're right that you're wrong. Given that the impulse $I = m\Delta v$, consider breaking the velocities into orthagonal components. Which component will the normal force change? tiny-tim
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welcome to pf!

hi miniradman! welcome to pf! I have done all my calcs in the picture below which shows a diagram

I have concluded that the impluse was 10.8166 N, somehow I don't think I have done this right
looks fine , except that you've not yet multiplied by the mass (and do you need to specify the direction of the https://www.physicsforums.com/library.php?do=view_item&itemid=340" also?)

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hi miniradman! welcome to pf! looks fine , except that you've not yet multiplied by the mass (and do you need to specify the direction of the https://www.physicsforums.com/library.php?do=view_item&itemid=340" also?)
I don't think so...

Also, I have trouble remembering which one to flip around and make a negative? Is there are certain rule of guideline I have to follow to do this?

Thanks ;)

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tiny-tim
Homework Helper
hi miniradman! I have trouble remembering which one to flip around and make a negative? Is there are certain rule of guideline I have to follow to do this?
i'm not sure i follow if the momentum before is p = (a,b), and the momentum after is q = (c,d),

then the change in momentum is q - p = (c-a,d-b) What I did, was I flipped the 6m/s around so it becomes -6m/s (beause I took them way like vectors). Because it is on an angle of 45 degrees, I added the vectors head to tail

is this right?

tiny-tim
hi miniradman! yes, you can either subtract the original vectors, tail-to-tail, or flip one so that it becomes adding, which is head-to-tail 