Denken
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I know that a magnet passing through a coil will create a current in the wire. So what is stopping us from using magnets to power things?
Denken said:I know that a magnet passing through a coil will create a current in the wire. So what is stopping us from using magnets to power things?
Denken said:I know that a magnet passing through a coil will create a current in the wire. So what is stopping us from using magnets to power things?
Denken said:I know that a magnet passing through a coil will create a current in the wire. So what is stopping us from using magnets to power things?
There is a force, similar to friction, when you move a magnet past a coil through which a current can flow. So when you move a magnet past a coil to drive current, you have to have something continuously pushing on the magnet. Simplest example is a generator. You crank up the arm, and you get current flowing, but if you've ever tried that with a real generator, you know that it takes quite a bit of effort to do.Denken said:but it doesn't have to be dropped
it can be pushed sideways
Denken said:im just wondering for just a magnet moving through an uncharged coil, the charge created is creating a force back on the magnet
right?
Denken said:I've been studying a few things related to this so I am not just asking a bunch of question's and yes it does related to a ppm, my idea would be effectively a ppm however at a point the container would weaken to the point of breaking and stop it, so it is not a true ppm.
there are two ideas i have that i believe would virtually be perpetual:
1. having an open top rectangular container where the walls and floor are lined with magnets all but one of the smaller walls having either have + or - facing inward, and that one other wall being the opposite of the others. Then with a three sided "cart" lined with magnets facing outward and opposing, creating a levitating effect. Then having a magnet inside the cart facing in such a way as to repel from both of the smaller walls of the container. All within a vacuum.
2. is the same basic idea except with a circular track instead of a rectangular one, and instead of one "cart", having two that start next to each other and when released would bounce back and forth along the track.