Maximizing Range for projectile motion

AI Thread Summary
To maximize the range of a projectile, the angle θ must be determined, with the range R expressed as R = VxV/g x sin2θ. The discussion highlights the use of calculus to differentiate the range function, specifically solving for α by setting the derivative to zero. However, some participants suggest that algebraic manipulation using trigonometric identities may be a simpler approach than calculus for finding the maximum range. The conversation emphasizes the importance of correctly handling the expressions and suggests that understanding the relationship between the angle and range can be achieved without complex differentiation. Ultimately, both calculus and algebraic methods can be used to analyze projectile motion effectively.
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I am taking an online intro to physics course and was required to watch lecture videos.

My prof tells me to maximize my range by differentiating the function. My calculus is a bit rusty could someone refreshen my memory of how to do this? I believe i am solving for α.

(dΔx/ dα) = 0 , (-tanα)Δx = ViSinα(Δx / ViCosα) - 1/2g(Δx/ViCosα)^2
 
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For a mass launched at θ° above the horizontal at an initial speed V, it is easy for you to show that the range R is given by R = VxV /g x sin2θ.

From this you can see intuitively what the angle θ must be for maximum range.
 
Yes, some manipulation of your (-tanα)Δx = ViSinα(Δx / ViCosα) - 1/2g(Δx/ViCosα)^2 leads to 1 = -1+ g*Δx/(Vi2*2*Sina*Cosa). I'm not sure what your expression was trying to mean, but if we solve for Δx, and note that 2*Sina*Cosa = Sin(2a), you get daqddyo1's expression for the range, except that it is multiplied by 2. Whichever one is right, it certainly seems that rather than using calculus, it is easier to just solve for Δx algebraically, using trig identities to see where it is maximized. You certainly don't want to take derivatives with respect to a before you have at least divided through the whole expression by tana.
 
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