Minimum Initial Speed for Ball to Clear Hemispherical Rock

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To determine the minimum initial speed required for a ball to clear a hemispherical rock without hitting it again, the key relationship is that the ball's trajectory must maintain a distance greater than the radius of the hemisphere. The calculations show that if the initial speed \( v_i \) is less than \( \sqrt{Rg} \), the ball will not leave the surface of the sphere. The vertical and horizontal displacements must be considered together, leading to the conclusion that the horizontal displacement must exceed the radius \( R \). Additionally, the curvature of the ball's trajectory must not be tighter than that of the hemisphere. The final result indicates that the minimum speed must be greater than \( \sqrt{Rg} \) for the ball to successfully clear the rock.
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Homework Statement


A person standing at the top of a hemispherical rock of radius R kicks a ball (initially at rest on the top of the rock) to give it horizontal velocity ##v_i##. What must be its minimum initial speed if the ball is never to hit the rock after it is kicked?

Homework Equations



The Attempt at a Solution



##d_y = 1/2at^2##
##-R = -1/2gt^2##
##2R = gt^2##
##t = { \sqrt \frac {2R} {g}}##

##d_x = v_xt##
##d_x = v_it##
## v_i = \frac {d_x} { \sqrt {\frac {2R} {g}}}## If ##d_x = R##, then

##v_i = \frac {R} { \sqrt {\frac {2R} {g}}} = { \sqrt {\frac {Rg} {2}}} ## But since ##d_x > R##, ##v_i > { \sqrt {\frac {Rg} {2}}} ##However, the answer is just ##v_i > { \sqrt {Rg} } ##Please let me know where I went wrong.
 
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Your assumption that in order for it to not strike again, its range needs to be bigger than ##R## is wrong. What other constraints can you think of?

HINT: Distance from Center of hemisphere is always greater than R

EDIT: Its range would be greater than R but that's not the only constraint.
 
But the horizontal displacement must be greater than R for the ball not to hit the rock...
 
Yes it needs to be, But there is another constraint.
 
I can't think of anything else :( Is it that the vertical displacement must be greater than R? I used ##d_y = -R## because the ball is initially at rest and it falls to the ground.
 
Write the Coordinates as functions of time first.
 
Did you get these ?

$$ x= v_i t$$
and
$$ y = R - \frac {gt^2} {2} $$
 
Yes, but I wrote the second equation differently.
 
Oh, Did you have taken the top point as origin?

Now, What is the distance between the centre of the hemisphere and the ball at some random time?
 
  • #10
##\sqrt {x^2 + y^2}##
 
  • #11
Hi,
I initially got the same answer as nebullient, but then I got to thinking about the ball when it is close to the point where it was kicked. If ##v_i < { \sqrt {Rg} }## then the ball never gets off of the sphere. I used a coordinate system with the origin at the center of the sphere and calculated x and y for the sphere, as well as the ball, and set them equal to each other. This led me to the relation ##\frac{x^2}{R} = g \frac{x^2}{v_i^2}##, which yields ##v_i > { \sqrt {Rg} }##
 
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  • #12
Gene Naden said:
If vi<√Rgvi<Rgv_i < { \sqrt {Rg} } then the ball never gets off of the sphere.

How did you determine this?
 
  • #13
nebullient said:
x2+y2

Good, Now just put in the values and then you will get ( ##\sqrt{x^2 + y^2} > R##)

$$ \frac {g^2t^2}{4} >= Rg - v_i ^2$$

So ##Rg- v_i^2## must be negative.
 
  • #14
I wrote x and y as a function of t, for the ball. I wrote y as a function of x for the surface of the sphere and used the approximation ##\sqrt{(R^2-x^2)}=R(1-\frac{1}{2}\frac{x^2}{R^2})##. I substituted for t as a function of ##v_i## and x. Setting the two expressions for y equal to one another gave the result. This is just the speed you need to get off of the surface of the sphere.

If ##v_i = { \sqrt {\frac {Rg} {2}}}## then the sphere gets in the way of the ball.

Good luck!
 
  • #15
The easiest way is to think about curvature. The initial trajectory must not curve more tightly than the sphere. The trajectory's curvature is a result of the centripetal force provided by gravity.
 
  • #16
That sounds like a less roundabout way to approach the solution.
 
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