What Causes Scattering in Optics and How Does it Apply to X-rays?

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Scattering in optics occurs when light interacts with a medium, causing it to spread in various directions, often facilitated by a diffuser. The optical property responsible for this scattering can be attributed to both diffraction and refraction, with refraction typically dominating in most setups. In the context of X-rays, the same scattering principles apply, but the materials used must significantly influence X-rays, often requiring thicker diffusers or specific small crystals. The use of diffusers in LCD screens exemplifies how scattering can create even lighting by distributing backlight effectively. Understanding these principles is crucial for applications in both visual and higher-energy optics.
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You can put a diffuser in front of a visual light source (i.e. lightbulb) that will scatter light in all directions. In effect, the diffuser acts as an analog lightsource by making light go in all directions (some of the enegry will be absorbed). LCD screens use diffusers to spread out their backlight and give a more even lighting appearance. (The simplest example is a piece of paper in front of a lightbulb).

Anyway, I was wondering a few things: what optical property causes the scattering? is it Diffraction or Refraction? Does this same principle apply to higher-energy optics, such as x-rays? Would the same size diffusers work, or would they have to be thicker?
 
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I would expect that refraction dominates for most setups.
For x-rays, you need materials which influence x-rays significantly. Many small crystals could work.
 

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