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I Orbital Motion

  1. Aug 29, 2016 #1
    So I'm really interested in orbital mechanics. I'm only 16 so my knowledge of physics is restricted to an intermediate level. If there is a planet with large mass and a planet with small mass they are attracted to each other... So imagine a system where the large mass is fixed and the small object has a constant velocity. How can I model (I'm a big programmer and would like to create a script for this) the path the object takes around the plant. I know this has to do with the balance between the Fg and the velocity...
    Thank you for any help.
     
  2. jcsd
  3. Aug 29, 2016 #2
    I would like to also point out that i don't want only circular orbits. I would like for the program to be able to compute all orbits easily computable
     
  4. Aug 29, 2016 #3

    berkeman

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    Staff: Mentor

    Have fun! :smile:

    https://en.wikipedia.org/wiki/Orbital_mechanics
     
  5. Aug 30, 2016 #4
    Thank you!
     
  6. Aug 30, 2016 #5
    If the velocity is constant there is no path around the planet. Constant velocity means that the trajectory is a straight line. So there is nothing to program about it.
    It is not enough to be good at programming to solve physics problems. It helps a lot if you spend some time to understand the physics and the meaning of the terms used in physics.
     
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