Prove whether or not a transformation is one to one.

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Homework Help Overview

The problem involves determining whether a transformation T from R3 to M22 is one-to-one. The transformation is defined by a specific matrix representation that takes a vector from R3 and produces a 2x2 matrix.

Discussion Character

  • Exploratory, Assumption checking, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the definition of a one-to-one transformation, noting that it requires the kernel to be {0}. There are attempts to clarify the meaning of the transformation and how to approach proving its one-to-one nature by examining the kernel.

Discussion Status

Participants are actively exploring the concept of the kernel and its implications for the transformation's one-to-one property. Some have suggested computing the kernel as a necessary step, while others are clarifying the conditions under which the transformation can be considered one-to-one.

Contextual Notes

There is an emphasis on understanding the definitions and properties of linear transformations, particularly regarding the kernel and its role in determining injectivity.

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Homework Statement


Let T: R3 -> M22 by
T\begin{bmatrix}
a \\
b \\
c
\label{T}
\end{bmatrix}
=
\begin{bmatrix}
a-b & b-c \\
a+b & b+c\\
\end{bmatrix}

Is this transformation one-to-one?

Homework Equations





The Attempt at a Solution


I am not really certain how to go about this. A nudge in the right direction?
 
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thatguythere said:

Homework Statement


Let T: R3 -> M22 by
T\begin{bmatrix}
a \\
b \\
c
\label{T}
\end{bmatrix}
=
\begin{bmatrix}
a-b & b-c \\
a+b & b+c\\
\end{bmatrix}

Is this transformation one-to-one?

Homework Equations





The Attempt at a Solution


I am not really certain how to go about this. A nudge in the right direction?

A linear transformation is one-to-one if it's kernel is {0}. Try computing the kernel.
 
First, use "tex" and "/tex" at the beginning and end of an entire equation, not for individual parts:
[tex]T\begin{bmatrix}a \\ b \\ c \end{bmatrix}= \begin{bmatrix}a- b & b- c \\ a+ b & b+ c\end{bmatrix}[/tex].

Now, can we assume that you understand what "one to one" means? T is one to one if Tu= Tv only if u= v. Taking
[tex]u= \begin{bmatrix}a \\ b \\ c\end{bmatrix}[/tex]
and
[tex]v=\begin{bmatrix}x \\ y \\ z\end{bmatrix}[/tex]
then Tu= Tv means that
[tex]\begin{bmatrix}a- b & b- c \\ a+ b & b+ c\end{bmatrix}= \begin{bmatrix}x- y & y- z \\ x+ y & y+ z\end{bmatrix}[/tex]
which is the same as a- b= x- y, b- c= y- z, a+ b= x+ y, and b+ c= y+ z.

Can you prove from those equations that a= x, b= y, and c= z?
(Dick's method is equivalent to this, taking x= y= z= 0.)
 
So if T(u) = T(v) then 0 = T(u)-T(v) = T(u-v) so u-v is in kerT and u-v=0 so u=v?
But only if the kerT=0.
 
Last edited:
thatguythere said:
So if T(u) = T(v) then 0 = T(u)-T(v) = T(u-v) so u-v is in kerT and u-v=0 so u=v?
But only if the kerT=0.

That's it exactly. So just find ker(T).
 

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