ZikZak said:
I almost certainly will when I teach it next semester. It's a good idea.
Thanks, Zikzak. I wish I could be there. It'll be fun.
atyy said:
Oh, I now see why you don't like relativistic mass - since you actually have to not confuse some kids - unlike people like me who just hang out here for fun (I'm a biologist - relativity's not going to matter until the LHC creates enough black holes for radiotherapy!).
Well, I am a lawyer, but I am here for fun and also to do my job ;). You know, real problems are neither physical nor legal nor philosophical. They are just problems and reality knows nothing about administrative separations of knowledge. (I admit, and also regret!, my limitations in these discussions, however.)
atyy said:
Anyway, while we're being a bit serious, an important part of the set up in "proper time" conception is that the race must be "objectively fair". In this case, the endpoints must be defined as worldlines of objects moving inertially and stationary relative to and equidistant from the tortoise and hare "before" the start of the race - or something like that. The "before" is objective since we can define future and past on tortoise and hare worldlines coincident before the start event. It's this before that kind of picks out the referee's frame as special among the 3 - since actually considering before and after - it's ambiguous to assign an inertial frame to the hare and tortoise - their full worldlines including before and after define noninertial frames - only the referee's frame is inertial. Of course, the referee's frame is not truly special when the comparison is taken against all inertial frames. OK, that's imprecise, but I think the general idea should be ok.
Hmm… The problem of the duel (the story proposed by Brian Greene in The Fabric of Cosmos), which we analyzed in the thread The show of the duel, only involved inertial frames and in spite of that it had a clear solution. I summarize the display and the reasoning.
The duellers are Back and Front, located respectively at the back and front of an inertial train. The referee on the train, when meeting another referee on the platform, sends light pulses to the duellers, who shoot laser rays on reception of the flashes.
The spirit of the problem (the practical result that we seek when we stipulate “the duel must be fair”) consists of, basically, two rules:
1. There is a forbidden trick: no dueller must be able to hit his adversary while the latter has not yet seen her own flash.
2. The duellers may try different tricks to win the duel: dodging, bending down, bringing up a shield…; both duellers must be able to carry out the same number of tricks between the two relevant moments (receiving the flash and receiving the shot from the opponent).
Solution to 1:
In train frame: that cannot happen because the flashes arrive simultaneously at the duellers.
In ground frame: that cannot happen because the distance between the two events is space-like and so the events are not causally connected. In less technical terms, that cannot happen because when Back, for instance, receives her flash (earlier in the ground frame), the flash to Front is already on its way, by definition, and SR postulates that Back is unable to send any projectile that travels faster than light.
Solution to 2:
In train frame: if the flashes reach the duellers at the same time, so do the shots (assuming, for convenience, that the duellers have equal reaction times); so Back and Front can do the same number of tricks.
In ground frame: if Back receives her flash earlier, she also receives the shot aimed at her earlier; vice versa for Front; one thing compensates the other and both duellers dispose of equal coordinate time intervals to do their tricks.
If you now refine the question and ask specifically, how many tricks can Back and Front carry out, then the answer is “proper time” between the two relevant moments, which is obtained:
In train frame: by Back and Front, by reading their respective clocks or, if you wish applying the formula dt^2 – dx^2, where dx^2 is = 0.
In ground frame: by combining dt’ (as the difference between the reading of the clock located where the dueller sees the flash and where he or she is shot) and dx’ (distance between those two points) in the same formula, which gives identical result.
Thus, for example, if bringing up a shield takes Back 2.1 s (when she's in any frame) and the available proper time interval on the train during the duel is 2 s, all frames infer that she will not manage to do it.
So the duel is fair for both frames and the number of actions that the duellers can (hypothetically) carry out during the duel is guessed by both frames, although the train frame (which is of course inertial) does have, as commented, a certain "linguistic" advantage: for it, the path to knowledge is shorter; it just has to check that the flashes warning the duellers that they can shoot are simultaneous to infer that the duel is fair and it just has to read the proper time of its clocks to guess the number of tricks or opportunities that each dueller disposes of.