Kevin_Axion said:
So essentially quantum space-time is nodes connecting to create 4D tetrahedrons?
Just a little language background, in case anyone is interested: The usual name for the analogous thing in 4D, corresponding to a tet in 3D, is "4-simplex"
Tedrahedron means "four sides" and a tetrahedron does have four (triangular sides). At tet is also a "3-simplex" because it is the simplex that lives in 3D. Just like a triangle is a 2-simplex.
The official name for a 4-simplex is "pentachoron" choron means 3D room in Greek. the boundary of a pentachoron consists of five 3D "rooms"---five tetrahedrons.
To put what you said more precisely
So essentially quantum space-time is nodes connecting to create pentachorons?
Loosely speaking that's the right idea. But we didn't touch on the key notion of duality. It is easiest to think of in 2D. Take a pencil and triangulate a flat piece of paper with black equilateral triangles. Then put a blue dot in the center of each triangle and connect two dots with a blue line if their triangles are
adjacent.
The blue pattern will look like a honeycomb hexagon tiling of the plane. The blue pattern is dual to the black triangulation. Each blue node is connected to three others.
Then imagine it in 3D where you start by triangulating regular 3D space with tetrahedra. Then you think of putting a blue dot at the center of each tet, and connect it with a blue line to each of the 4 neighbor blue dots in the 4 adjacent tets.
In some versions of LQG, the spin networks---the graphs that describe 3D spatial geometry--- are restricted to be dual to triangulations. And in 4D where there are foams (analogous to graphs), only foams which are dual to triangulations are allowed.
These ideas---simplexes, triangulations that chop up space or spacetime into simplexes, duals, etc.---become very familiar and non-puzzling. One gets used to them.
So that would be an additional wrinkle to the general idea you expressed.
Finally, it gets simpler aqain. You throw away the idea of triangulation and just keep the idea of a graph (for 3D) and a foam thought of either as 4D geometry, or as the evolution of 3D geometry. And you let the graphs and foams be completely general, so no more headaches about the corresponding dual triangulation or even if there is one. You just have general graphs and two-complexes, which carry information about observables (area, volume, angle,...)
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Kevin, one could say that all this stuff about tetrahedrons and pentachorons and dual triangulations is just heuristic detail that helps people get to where they are going, and at some point becomes extra baggage---unnecessary complication---and gets thrown out.
You can for instance look at 1010.1939. In fact it might do you good. You see a complete presentation of the theory in very few pages and no mention of tetrahedrons
Nor is there any mention of differentiable manifolds. So there is nothing to chop up! There are only the geometric relations between events/measurements. That is all we ever have, in geometry. Einstein pointed it out already in 1916 "the principle of general covariance deprives space and time of the last shred of objective reality". Space has no physical existence, there are only relations among events.
We get to use all the lego blocks we want and yet there are no legoblocks. Something like that...