Simulate Physical Objects with Computer Program

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Several computer programs are recommended for simulating physical objects, including myphysicslab.com, which offers interactive mechanics simulations. The ODE and Newton physics engines, both written in C/C++, are also mentioned as viable options. Caligari trueSpace versions 5.2 and 6.6 feature integrated physical simulation engines, while MSC.visualNastran 4D 2004 is noted as a professional-grade engineering simulator. The discussion highlights the importance of good graphics in simulations, with a suggestion to explore Caligari's offerings. Overall, users are encouraged to consider various physics engines that can be integrated with graphics engines for enhanced simulation experiences.
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Does anyone know a good computer program which you can simulate physical objects with it?

Thanks for your reply.
 
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"Physical objects" is a bit broad. Here's a website that has some neat mechanics simulations, and it allows you to play with the parameters:

www.myphysicslab.com
 
ODE physics engine (Open dynamics) or
Newton physics engine .
both written in C/C++
 
Caligari trueSpace 5.2 and 6.6 both have physical simulation engines.
Also, I hear that MSC.visualNastran 4D 2004 is some type of Pro-Level engineering simulator.
 
look i want good graphics. how's java??
 
java is horrible. hehe j/k
you can add any physics engine ontop of a graphics engine.
 
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