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Here is the question, it is very simple.
A toy car accelerates by means of a rocket-type engine for 20 m. If the acceleration during the burn is 5 m/s^2 and the burn lasts for 3 s, determine the velocity of the car at the end of the burn.
It seems like the obvious one, and we use.
v=v_i + at
...and we get 15. This works for uniform acceleration, which it says it is.
They are using...
s = v_f t - 1/2 a t^2
They got that by differentiating from v_i, instead of the usual v_f
In the end, they get 14.2 m/s.
A toy car accelerates by means of a rocket-type engine for 20 m. If the acceleration during the burn is 5 m/s^2 and the burn lasts for 3 s, determine the velocity of the car at the end of the burn.
It seems like the obvious one, and we use.
v=v_i + at
...and we get 15. This works for uniform acceleration, which it says it is.
They are using...
s = v_f t - 1/2 a t^2
They got that by differentiating from v_i, instead of the usual v_f
In the end, they get 14.2 m/s.
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