Speed of object sliding to a stop w/ air resistance with respect to position

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SUMMARY

This discussion focuses on calculating the initial velocity of an object sliding to a stop on a level surface, incorporating both friction and air resistance. The primary equation derived is F = -fMg - kv²(x) = ma, leading to the velocity function V(x) = √[(-Mfg + Mfge^(-2kx + 2kd)/M) / k]. The user acknowledges the complexity of drag forces, noting that drag is proportional to v² at high speeds and to v at lower speeds. The calculations indicate that for large objects, such as vehicles, the impact of drag on speed is minimal compared to friction.

PREREQUISITES
  • Understanding of Newton's second law of motion (F = ma)
  • Familiarity with differential equations and their applications
  • Knowledge of drag force concepts, including turbulent and laminar flow
  • Basic principles of friction and its coefficient
NEXT STEPS
  • Study the effects of turbulent vs. laminar flow on drag coefficients
  • Explore advanced differential equations relevant to motion with resistance
  • Investigate numerical methods for solving differential equations in physics
  • Learn about computational fluid dynamics (CFD) for real-world applications
USEFUL FOR

Physics students, engineers, and anyone interested in the dynamics of motion involving friction and air resistance will benefit from this discussion.

Bill M
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Okay, first a brief intro. I studied math/physics extensively as an undergrad...but that was over 10 years ago now. My day job keeps me doing more basic physics and math regularly, but I haven't, for example, solved a differential equation in over a decade! Anyway...

I'm trying to calculate the initial velocity of an object sliding to a stop over a single level surface with a known friction coefficient and a known distance (D). This is easy ignoring air resistance, but I want to factor that in. I'm setting up my forces so that the object is traveling in the positive x direction (therefore, friction and drag are negative).

The F = ma equation that I came up with is

F = -fMg - kv2(x) = ma = mV'(x)V(x)

where V(x) is the velocity as a function of x, f is the coeff. of friction, M is the object's mass, g is gravitational acceleration, k is a constant representing all the other constants in the drag equation before the v2 (cross sectional area, density, drag coeff).

Solving for v(x) while breaking out my old diffy q book and looking for help on the internet (and having substitution/chain rule flashbacks), I came up with the following:

V(x)=Sqrt[ (-Mfg+Mfge(-2kx+2kd)/M) / k]

I know I skipped a lot of steps, but it's a lot of typing! I can include more if needed, but I'm curious if I'm on the right track. I used the fact that when x=d, v=0 (end of deceleration) to solve it. The numbers vs. ignoring drag make sense when I do the calculations.

Any help/advice would be appreciated.
 
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The problem is that the drag force is not always proportional to v^2. This is true for higher speeds with turbulent flow. For lower speeds where there is no turbulence, drag force is proportional to v. So I think you will have to know the speed at which turbulent flow ends.

AM
 
Andrew, that's a good point. I suppose I'd like to ignore that for now and first figure out if I came up with the right solution:

[itex]V(x) = \sqrt{-\frac{Mfg}{k}(1-e^{\frac{-2k(x-D)}{M}})}[/itex]

My calculations are showing that the drag produces very little difference in calculated speeds for a large object (say, a vehicle). This isn't surprising given the speeds involved and the strength of the frictional force (due to the object's weight) compared to drag in this instance, but I'd like to make sure my numbers are accurate. Then I can go through the more complicated process of factoring in the point where turbulence ends if I truly want to drive myself crazy.
 

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