How does the placement of sensors affect stress in a squeeze ball?

  • Thread starter Thread starter Anuroop
  • Start date Start date
  • Tags Tags
    Ball Stress
AI Thread Summary
The discussion focuses on the impact of sensor placement within squeeze balls on stress distribution and input efficiency for a game. Ball A has a central sensor, while Ball B has two sensors near the surface, which is theorized to experience maximum stress due to reduced contact area. Participants debate the uniformity of pressure within the ball, suggesting that while pressure may equalize over time, the immediate stress experienced by surface sensors could be higher. The conversation also touches on the effects of ball orientation and the potential for shear stress, questioning the fluid-filled model's accuracy. Ultimately, the goal is to establish that Ball B provides more efficient input for game interaction due to its sensor placement.
Anuroop
Messages
13
Reaction score
0
Hi,

I have two squeeze balls with pressure sensors inside them. One squeeze ball(Ball A) has a sensor placed at the center while the other one(Ball B) has two sensors, placed very close to the two opposite surfaces. These squeeze balls act as an input to a game developed. Depending upon the squeeze force level, characters in the game will move.

My next aim is to theoretically prove that while squeezing the ball,maximum stress is acting on the sensors placed in Ball B as it is closer to the surface. In a way I am trying to prove that the input force exerted by the user is applied to the game efficiently when we use Ball B.

So how do I prove it by writing few equations? Is it just calculating the radius of contact area & then using it to find out the stress acting?

Regards,
Anuroop
 
Physics news on Phys.org
I might not be the best person to answer but...

If you treat the ball as a liquid being compressed uniformly I would expect the pressure to be roughly the same everywhere inside it. If it's not then I suspect its due to the non-uniformity of the set up?
 
CWatters said:
I might not be the best person to answer but...

If you treat the ball as a liquid being compressed uniformly I would expect the pressure to be roughly the same everywhere inside it. If it's not then I suspect its due to the non-uniformity of the set up?

Thanks for the reply. My explanation for stating that maximum stress is near the surface goes like this.

The pressure is a function of the force applied divided by the area it is spread over. And if you think about it, any cross section of the ball between the two points must have the same total force transmitted. But the area of that cross section has a maximum across the middle of the ball leading to the lowest pressure and it has a minimum area near the points of contact giving the highest pressure.

I am not 100% confident about it & I am looking for some theories/ equations or some experiments to prove it.
 
When we press at 2 points a squeeze ball we essentially generate 2 pressure waves that travel with the speed of sound in the air inside the ball (i assume the ball is filled with air). It isn't so easy to find where the total pressure wave will have minimum and maximum but in a very short time (in a time scale of d/s where d the diamter of ball and s the speed of sound) the two waves will dissipate and the pressure will be about the same everywhere inside the ball. So i think if we want better more accurate reaction times comparable to d/s we should use ball B (which i doubt because d/s would be very small) otherwise ball A will give about the same results.
 
If you model the ball as a fluid-filled, flexible skin then, as CWatters points out, pressure will be uniform throughout the interior. You get the illusion of locally greater pressure at your fingers, not because the fluid pressure is greater locally, but because the curvature of the skin is concave. The tension of the (concave) skin adds to the pressure of the fluid. By contrast, where you are not squeezing, the tension in the (convex) skin cancels the pressure of the fluid.

I suspect that the interior of a real squeeze ball can support sheer stress so that the model as a fluid-filled skin may not be correct.
 
If the sensors are at two points on the surface of the ball I reckon they will be sensitive to how the ball is held, eg to the orientation of the ball in the hand. If the sensor is in the middle of the ball it should be immune to orientation.

Anuroop said:
I am trying to prove that the input force exerted by the user is applied to the game efficiently when we use Ball B.

Putting it in the middle might make the sensor less sensitive but you should be able to fix that.
 
Hi there, im studying nanoscience at the university in Basel. Today I looked at the topic of intertial and non-inertial reference frames and the existence of fictitious forces. I understand that you call forces real in physics if they appear in interplay. Meaning that a force is real when there is the "actio" partner to the "reactio" partner. If this condition is not satisfied the force is not real. I also understand that if you specifically look at non-inertial reference frames you can...
I have recently been really interested in the derivation of Hamiltons Principle. On my research I found that with the term ##m \cdot \frac{d}{dt} (\frac{dr}{dt} \cdot \delta r) = 0## (1) one may derivate ##\delta \int (T - V) dt = 0## (2). The derivation itself I understood quiet good, but what I don't understand is where the equation (1) came from, because in my research it was just given and not derived from anywhere. Does anybody know where (1) comes from or why from it the...
Back
Top