Surface height from surface normal function

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AndrewD
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If you are standing on the side of a mountain at a point (x,y) and you know where the peak is (Xp, Yp) and how high it is (Zp) and you have a function G(x,y) that defines the 3D normal vector to the mountain side at all points on the surface, how do you calculate your height?

OK it's a simple way to put it but it expresses the problem neatly. I know that from the surface function F(x,y,z)=0, ∇F(x,y,z) will get you the surface normal at any point on the surface but I haven't found a simple way to express the reverse process. Can anyone help me?

Thanks,

Andrew
 
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