Can we break down a single noise into individual soundwaves?

In summary, the conversation discussed the composition of soundwaves in different noises, such as a drumbeat and a car crash. It was noted that drum beats contain a wide range of frequencies, while a car crash contains multiple soundwaves from each point of collision. The process of interpreting these soundwaves in the brain and the use of Fourier methods in analyzing them were also mentioned. It was concluded that while it is difficult to accurately decompose the full sound signal, having more sampling sites can improve the accuracy of reconstruction.
  • #1
onnyctip
5
0
Greeting Physics Forums; my first post here. Thanks in advance for your time!

Approximately how many soundwaves compose what we can say is a single noise, like a drumbeat?

I know there are multiple frequencies involved and our brain interprets this in it's own way. There is interference and phasing and I read that the Fourier method(?) helps with this.

Simply can you derive a single soundwave from let's say a car crash, or is it a high-order more of soundwaves like each square inch of metal on metal collision producing multiple waves and our brain (or a recording device) forming a general picture?
 
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  • #2
welcome to PF, onny.

Approximately how many soundwaves compose what we can say is a single noise, like a drumbeat?

drum beats are composed of a wide range of audible frequencies, so they fill up the audio spectrum pretty well; on the other hand, they generally don't resonate as long so you have a lot of soundwaves all at once (as opposed to a note played on a string: relatively few frequencies that resonate for a long time).
http://nylander.wordpress.com/2003/11/10/mode-of-vibration-of-a-circular-membrane/

I know there are multiple frequencies involved and our brain interprets this in it's own way. There is interference and phasing and I read that the Fourier method(?) helps with this.

You have bones in your ear that convert the frequencies to motion in a fluid filled chamber by vibrating a membrane that makes up a wall of the chamber. Hair cells hang out of sensory neurons and as they sway in the fluid, coding the frequency of the swaying for downstream neurons to interpret. There is a lot of processing that goes on in the audio and parietal cortices after that before it reaches your hippocampus and/or prefontal cortex (when it's integrated with the rest of your experience into a whole picture). We still don't have a clear picture of that mess (though we do have collage of several pictures ).

We interpret a double in frequency (an octave). As the "same note, only higher". So a Middle C oscillates at twice the frequency as the C below it does (and of course, half the rate of the C above it).

Fourier assumes everything is comprised of sins and cosines, but that's not quit the truth. If you Fourier decompose the action potential of a single neuron with a short-time Fourier transform, you get noise that's more dense during the spike, it's not especially informative. However, whole populations of neurons have a more rhythmic, sinusoidal shape (i.e. brainwaves).
Simply can you derive a single soundwave from let's say a car crash, or is it a high-order more of soundwaves like each square inch of metal on metal collision producing multiple waves and our brain (or a recording device) forming a general picture?

You can't uniquely decompose the whole signal you hear, but you can make reasonable approximations if you know the "ground truth" or some of the physics about what actually happened at the source.

You can improve your accuracy by having more sampling sites. 5000 ears spread around the intersection, all connected to one brain might be able to reconstruct the accident a lot better, because you'll be able to easier resolve the spatial location of each wave. Remember the waves are spherical, so they create a three dimensional acoustic picture that will be much "more unique" than your two ears can interpret.
 
  • #3
Pythagorean said:
welcome to PF, onny.



drum beats are composed of a wide range of audible frequencies, so they fill up the audio spectrum pretty well; on the other hand, they generally don't resonate as long so you have a lot of soundwaves all at once (as opposed to a note played on a string: relatively few frequencies that resonate for a long time).



http://nylander.wordpress.com/2003/11/10/mode-of-vibration-of-a-circular-membrane/



You have bones in your ear that convert the frequencies to motion in a fluid filled chamber by vibrating a membrane that makes up a wall of the chamber. Hair cells hang out of sensory neurons and as they sway in the fluid, coding the frequency of the swaying for downstream neurons to interpret. There is a lot of processing that goes on in the audio and parietal cortices after that before it reaches your hippocampus and/or prefontal cortex (when it's integrated with the rest of your experience into a whole picture). We still don't have a clear picture of that mess (though we do have collage of several pictures ).

We interpret a double in frequency (an octave). As the "same note, only higher". So a Middle C oscillates at twice the frequency as the C below it does (and of course, half the rate of the C above it).

Fourier assumes everything is comprised of sins and cosines, but that's not quit the truth. If you Fourier decompose the action potential of a single neuron with a short-time Fourier transform, you get noise that's more dense during the spike, it's not especially informative. However, whole populations of neurons have a more rhythmic, sinusoidal shape (i.e. brainwaves).




You can't uniquely decompose the whole signal you hear, but you can make reasonable approximations if you know the "ground truth" or some of the physics about what actually happened at the source.

You can improve your accuracy by having more sampling sites. 5000 ears spread around the intersection, all connected to one brain might be able to reconstruct the accident a lot better, because you'll be able to easier resolve the spatial location of each wave. Remember the waves are spherical, so they create a three dimensional acoustic picture that will be much "more unique" than your two ears can interpret.

What a great response! Thank you!
 
  • #4
+1 for Pythagorean!
 
  • #5


I can assure you that it is possible to break down a single noise into individual soundwaves. Sound is a form of energy that travels in waves, and these waves can be analyzed and studied using various methods and techniques.

To answer your question about how many soundwaves compose a single noise, it is difficult to give an exact number as it can vary depending on the source of the noise and the characteristics of the sound itself. For example, a drumbeat may consist of multiple frequencies and amplitudes, while a car crash may produce a more complex combination of soundwaves due to the different materials and surfaces involved in the collision.

However, using the Fourier method, we can indeed analyze a sound and break it down into its individual soundwaves. This method involves decomposing a complex sound waveform into its individual frequencies, allowing us to study and understand the different components that make up the sound.

In terms of your question about deriving a single soundwave from a car crash, it is possible to do so using advanced techniques and equipment. However, as mentioned earlier, the resulting soundwave may be a combination of multiple waves due to the complexity of the event.

In conclusion, while it may be challenging to break down a single noise into individual soundwaves, it is certainly possible with the right tools and techniques. This allows us to better understand the nature of sound and how it is produced.
 

Related to Can we break down a single noise into individual soundwaves?

1. What is sound?

Sound is a type of energy that travels through waves and can be heard by our ears. It is created by vibrations in an object or medium, which then cause the molecules around it to vibrate and produce sound waves.

2. How does sound travel through different mediums?

Sound waves can travel through solids, liquids, and gases. In solids, the molecules are tightly packed and can easily pass on vibrations, making sound travel faster. In liquids, the molecules are further apart, so sound travels slower. In gases, the molecules are even further apart, so sound travels the slowest.

3. What factors affect the speed of sound?

The speed of sound can be affected by the medium it travels through, the temperature of the medium, and the density of the medium. As mentioned earlier, sound travels faster through solids, slower through liquids, and slowest through gases. Higher temperatures and lower densities also allow sound to travel faster.

4. What is the difference between pitch and volume?

Pitch is a measure of how high or low a sound is, and it is determined by the frequency of the sound waves. The higher the frequency, the higher the pitch. Volume, on the other hand, is a measure of how loud or soft a sound is and is determined by the amplitude of the sound waves. The larger the amplitude, the louder the sound.

5. How can sound be measured?

Sound is measured using units of decibels (dB). A decibel scale is used to measure the intensity or loudness of a sound. The scale ranges from 0 dB, which is the threshold of human hearing, to 120 dB, which is the threshold of pain. A sound level meter is used to measure the decibel level of a sound, and it is commonly used to measure noise pollution levels in cities.

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