Here's an analogy--on a 2D sheet of paper, draw two points, a "starting point" A and a "finishing point" B, and then draw two paths between them, one a straight line and the other a bent line. Now draw x and y coordinate axes, with the y-axis parallel to the the straight line. To get some specific numbers, let's say the starting point A is at x=0, y=0 and the finishing point B is at x=0, y=8, and the bent path consists of two straight line segments at different angles, the first of which of which goes from A to a point C at x=3, y=4, while the second line segment goes from C to B. Note the y-coordinates of the two points A and B, in this case y=0 and y=8, and then for any y-coordinate in between these two values, like y=4, there will be a unique point on each path with this y-coordinate. So you can ask about the distance along each path that you'd need to travel to get to the point on the path that has that y-coordinate; let's invent a term for that distance, like "partial path length". For example, at coordinate y=4, the "partial path length" along the straight path would have to be 4, while the "partial path length" on the bent path would larger, in this case 5 (the distance from point A to point C). If you look at the y-coordinate of the finishing point B, y=8, then the "partial path length" at y=8 would just be equal to the total length of the path from the starting point to the finishing point. In this case the "partial path length" for the straight path at y=8 would be 8, while the "partial path length" for the bent path would be 10.
Now, keep the same two paths between the same two points, but redraw your x and y axes so the y-axis is no longer parallel to the straight path--for example, we might draw the y-axis so it's parallel to the line segment joining A and C. Now the coordinates of the starting point A and the finishing point B for each path won't be the same--if we place the origin so that A still has coordinatex x=0, y=0, then the finishing point B will now have coordinates x=0, y=5.12. It's still true that "partial path length" for each path at the y-coordinate of the finishing point, y=5.12, must just be the total length of each path, which won't have changed just because we picked a different coordinate system, so it'll still be 8 for the straight path and 10 for the bent path. But at some earlier y-coordinate, since the lines of constant y are now at different angles, they'll intersect the two paths at different points so the "partial path length" at this y-coordinate will be different--for example, at y-coordinate y=2.56 in this coordinate system, the "partial path length" on the straight path would be 4 (just like the partial path length at y=4 in the previous coordinate system), while the "partial path length" on the bent path would be 2.56. Notice that while in the previous coordinate system the "partial path length" of the straight path was always smaller than the bent path at a given y-coordinate, in this coordinate system the "partial path length" of the straight path can actually be larger for certain values of y, although both coordinate systems agree that the total path length between A and B is shorter for the straight path.
All of this is pretty closely analogous to the situation in relativity, with different coordinate systems on the paper being analogous to different inertial reference frames in relativity, the y-coordinate being analogous to the coordinate time t in a given frame, and the "partial path length" at a given y-coordinate being analogous to the proper time T accumulated by a particular clock at a given coordinate time t. Just as both coordinate systems agreed on the value of the "partial path length" at the y-coordinate of point B where the two paths reunite, so different frames in relativity will always agree on the value of the proper time read by each twin's clock at the t-coordinate where they reunite at a single point in space. But hopefully you would agree that there is no single true answer to the question of which path is accumulating "partial path length" faster before they reach point B--this is entirely coordinate-dependent, you can get different answers depending on how you orient your y-axis and none is more "objectively true" than any other. In the same way, I'd say there's no single true answer to the question of which twin is accumulating proper time faster (or 'aging faster') before they reunite at a single point in space.
To spell out the analogy:
1. a given set of xy axes on the paper = a given inertial coordinate system in SR
2. y-coordinate on xy axes = time-coordinate in inertial coordinate system
3. two paths on paper = two worldlines in SR
4. "partial path length" of a given path as a function of y = elapsed time on clock moving along a given worldline as a function of time-coordinate in inertial coordinate system
5. the fact that the rate at which the partial path length is growing at a given y-coordinate depends only on the slope of the line at that y-coordinate = the fact that the rate a clock's elapsed time is growing (i.e. its instantaneous rate of ticking) as a function of the coordinate's system time-coordinate depends only on its speed in that coordinate system
6. The fact that the length of a path between two points that has a non-constant slope will always end up being greater than the length of a path between the same two points with a constant slope = the fact that the elapsed time on a clock that goes between two points in space time with a non-constant speed will always end up being less than the the elapsed time on a clock that goes between the same two points with a constant speed
7. The fact that the statement about geometry (6) can be restated without reference to a particular set of xy axes, and without reference any notion of "slope" or "instantaneous rate that partial path length is growing" in that coordinate system, just by saying "a straight line is always the shortest path between two points" = the fact that the statement about SR in (6) can be restated without reference to a particular inertial frame, and without reference to any notion of "speed" or "instantaneous rate that a clock is ticking" in that frame, just by saying "an inertial worldline always gives the greatest elapsed time between two points".