Time Dependent Torque/Merry Go Round

AI Thread Summary
The discussion revolves around calculating the effects of frictional torque on a spinning merry-go-round with specific parameters. The initial frictional torque was determined to be 53.38 N, and after applying a time-dependent force, the angular velocity was found to be 5.381 rad/s. The participant is struggling to determine the number of revolutions made before the merry-go-round stops and the time it takes to stop. Key suggestions include using the moment of inertia with the parallel axis theorem and applying Newton's second law for rotational motion to find angular acceleration. The conversation emphasizes utilizing kinematic equations for rotational motion to derive the necessary values for time and revolutions.
twiztidmxcn
Messages
43
Reaction score
0
So, you have an uniform merry go round with solid disc radius R and mass M1. It is set spinning with initial angular velocity of omega naut. If it stops after time t1, find magnitude of constant frictional torque that slows it down.

M1 = 243 kg, R = 2.3m, omega nau = 2.5 rad/s, t1 = 30.1 s

So i found frictional torque to be 53.38N. The next part states that you exert a time dependent force tangent to the merry go round as run along side it. This is given by equation F(t) = Fo*e^(-bt) where Fo is F naut and is a constant and b is a constant. You exert the force for time t2 and then jump onto edge of the merry go round and because you move with same speed as a point on the edge of the merry go round, when you jump onto the edge you don't affect its angular velocity. If frictional torque is same throughout entire process, find angular velocity after stop pushing.

Fo = 402N, b = 0.18 s^-1, t2 = 7.8s, your mass is 87kg. So i found omega = 5.381 rad/s.

What was my speed after jump on the merry go round? v = 12.38m/s

Now, here's where the problem is. How many revolutions do you make on the merry go round before it stops? Your mass is 87kg. The frictional torque is the same throughout entire process and when you jump onto the edge of the merry go round, you change its moment of inertia.

I know omega, frictional torque and moment of inertia and that I can find alpha somehow. But how do I find alpha from knowing that information, and how can I find the time until it stops and how many revolutions there are?

I am completely lost at this point, I have a ton of numbers and equations but cannot find something that gives me the right answer. Any help would be appreciated.
 
Physics news on Phys.org
twiztidmxcn said:
I know omega, frictional torque and moment of inertia and that I can find alpha somehow. But how do I find alpha from knowing that information,
By applying Newton's 2nd law for rotational motion: \tau = I \alpha.
and how can I find the time until it stops and how many revolutions there are?
Use the kinematic equations for uniformly accelerated motion. You know the initial angular speed and the angular acceleration: Use the rotational analog of v_f^2 = v_0^2 + 2as.
 


It seems that you have all the necessary information to solve this problem, but you are just unsure of how to use it to find the number of revolutions and time until the merry go round stops. Here are some steps that may help you:

1. Start by finding the moment of inertia of the merry go round with the person on the edge. This can be done by using the parallel axis theorem, which states that the moment of inertia of a body is equal to the moment of inertia about its center of mass plus the product of its mass and the square of the distance between the two axes. In this case, the center of mass will be at the center of the merry go round, and the person will be at a distance equal to the radius of the merry go round.

2. Once you have the moment of inertia, you can use the equation τ = Iα to find the angular acceleration (α) of the merry go round. Remember that the frictional torque (τ) is equal to the product of the frictional force and the radius of the merry go round.

3. With the angular acceleration, you can use the equations of motion for rotational motion to find the angular velocity (ω) at any given time. In this case, you will need to use the initial angular velocity (ω0), the angular acceleration (α), and the time (t) to find ω at the end of the time period t1 (when the merry go round stops spinning).

4. Now that you have the angular velocity at the end of t1, you can use the equation ω = Δθ/Δt to find the number of revolutions (Δθ) that the merry go round made during the time t1.

5. To find the time until the merry go round stops, you can use the equation ω = ω0 + αt to find the time (t) at which ω will be equal to 0. This will give you the total time until the merry go round stops spinning.

I hope this helps guide you in the right direction. Remember to carefully consider all the given information and use the appropriate equations to solve the problem. Good luck!
 
I multiplied the values first without the error limit. Got 19.38. rounded it off to 2 significant figures since the given data has 2 significant figures. So = 19. For error I used the above formula. It comes out about 1.48. Now my question is. Should I write the answer as 19±1.5 (rounding 1.48 to 2 significant figures) OR should I write it as 19±1. So in short, should the error have same number of significant figures as the mean value or should it have the same number of decimal places as...
Thread 'A cylinder connected to a hanging mass'
Let's declare that for the cylinder, mass = M = 10 kg Radius = R = 4 m For the wall and the floor, Friction coeff = ##\mu## = 0.5 For the hanging mass, mass = m = 11 kg First, we divide the force according to their respective plane (x and y thing, correct me if I'm wrong) and according to which, cylinder or the hanging mass, they're working on. Force on the hanging mass $$mg - T = ma$$ Force(Cylinder) on y $$N_f + f_w - Mg = 0$$ Force(Cylinder) on x $$T + f_f - N_w = Ma$$ There's also...
Back
Top