i have an orientation of a 3d object in space given by theeta, si and phi i.e. angles which the objects makes with respect to three axis. Now i want to translate the(adsbygoogle = window.adsbygoogle || []).push({});

problem such that i get an arbitrary axis rotation about which to some calculated degrees would produce same orientation.

Practical Problem.

I'm trying to give a specific orientation to an object in VRML builder 2.0 for which i have information in theeta, si and phi...

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# Translation of euler angles into rotation around arbitrary axis

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