Triple Integral and finding the average

Yes, your final answer is correct. However, you can simplify things by using the substitution u = h-z and then integrating over the entire Ball with limits from 0 to R. This will give you a simpler expression for the average. To find the average, you can divide your final answer by the volume of the Ball, which is 4/3 * π * R^3. This will give you the average distance from the point (0,0,h) on the Ball.
  • #1
gipc
69
0
Solve the Integral in cylindrical coordinates
∫∫∫ dxdydz/(sqrt( x^2 + y^2 + (h-z)^2)
B

Where B is the Ball with a Radius R around (0,0,0), and the parameter h is greater than R.

And then infer the average on that ball B with radius R of the distance opposite to the point (0,0,h).

I have these so far:
Using Cylindrical Coordinates,
∫∫∫B dV/√(x² + y² + (h-z)²)
= ∫(θ = 0 to 2π) ∫(z = 0 to R) ∫(r = -√(R² - z²) to √(R² - z²)) (r dr dz dθ) / √(r² + (h-z)²)
= 2π ∫(z = 0 to R) ∫(r = -√(R² - z²) to √(R² - z²)) r dr dz / √(r² + (h-z)²)
= 2 * 2π ∫(z = 0 to R) ∫(r = 0 to √(R² - z²)) r dr dz / √(r² + (h-z)²), by evenness
= 4π ∫(z = 0 to R) √(r² + (h - z)²) {for r = 0 to √(R² - z²)} dz
= 4π ∫(z = 0 to R) [√((R² - z²) + (h - z)²) - √(h - z)²] dz
= 4π ∫(z = 0 to R) [√((R² - z²) + (h - z)²) - (h - z)] dz, since h > R > r
= 4π ∫(z = 0 to R) [√(R² + h² - 2hz) - h + z] dz
= 4π [(-1/(3h)) (R² + h² - 2hz)^(3/2) - hz + z²/2] {for z = 0 to R}
= 4π {[(-1/(3h)) (R² + h² - 2hR)^(3/2) - hR + R²/2] - (-1/(3h)) (R² + h²)^(3/2)}
= 4π [(-1/(3h)) (h - R)³ - hR + R²/2 + (1/(3h)) (R² + h²)^(3/2)].

Now, is that solution correct? Is there a way so simplify things? And from there, how do I find the average?
 
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  • #2
Isn't [itex]\sqrt{x^2+y^2+z^2}[/itex] the distance from the origin to the point (x,y,z)?
So [itex]\sqrt{x^2+y^2+(h-z)^2}[/itex] would be the distance from (x,y,z) to (0,0,h)?
So your integral is just summing all these distances ... how do you find an average value by integration?

Same kind of problem, slightly different way:
http://www.mathpages.com/home/kmath324/kmath324.htm
 
  • #3
gipc said:
Solve the Integral in cylindrical coordinates
∫∫∫ dxdydz/(sqrt( x^2 + y^2 + (h-z)^2)
B

Where B is the Ball with a Radius R around (0,0,0), and the parameter h is greater than R.

And then infer the average on that ball B with radius R of the distance opposite to the point (0,0,h).

I have these so far:
Using Cylindrical Coordinates,
∫∫∫B dV/√(x² + y² + (h-z)²)
= ∫(θ = 0 to 2π) ∫(z = 0 to R) ∫(r = -√(R² - z²) to √(R² - z²)) (r dr dz dθ) / √(r² + (h-z)²)
= 2π ∫(z = 0 to R) ∫(r = -√(R² - z²) to √(R² - z²)) r dr dz / √(r² + (h-z)²)
...

Now, is that solution correct? Is there a way so simplify things? And from there, how do I find the average?
It looks like you have only integrated over the top half of the Ball.

The limits on z should go from -R to R .
 
  • #4
I think the final answer is still correct, no?
 

1. What is a triple integral?

A triple integral is a mathematical concept used to find the volume under a three-dimensional surface. It involves integrating a function of three variables over a three-dimensional region.

2. How do you calculate a triple integral?

To calculate a triple integral, you need to first determine the limits of integration for each variable, then set up the integral with the correct order of integration (typically from outermost to innermost variable). Finally, you can solve the integral using techniques such as substitution or integration by parts.

3. What is the average value of a function over a three-dimensional region?

The average value of a function over a three-dimensional region is the total value of the function divided by the volume of the region. It represents the center of mass or balance point of the function within the given region.

4. Can you use a triple integral to find the average value of a function over a non-cuboid region?

Yes, a triple integral can be used to find the average value of a function over any three-dimensional region, regardless of its shape. The key is to properly set up the limits of integration to encompass the desired region.

5. What are some real-world applications of triple integrals and finding the average value of a function?

Triple integrals and finding the average value of a function have numerous real-world applications, including calculating the average temperature of a three-dimensional object, determining the average density of a substance, and finding the center of mass of an irregularly shaped object. They are also commonly used in fields such as engineering, physics, and economics for analyzing three-dimensional systems and making predictions based on data.

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