Understanding 3D Glasses: How Polarization Works and the Role of Mirrors

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Discussion Overview

The discussion revolves around the functioning of 3D glasses, particularly focusing on the role of polarization and mirrors in the perception of images. Participants explore both qualitative and quantitative aspects of how these glasses operate, as well as the effects of reflections on polarized light.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested

Main Points Raised

  • One participant describes how 3D glasses allow light oscillating in specific directions to pass through, creating a composite image for each eye.
  • Another participant explains that when looking in a mirror with one eye closed, the open eye's lens appears dark, suggesting that the left and right lenses filter different polarizations.
  • A different participant challenges this by stating that when closing one eye, they can still see the closed eye with the open eye, indicating a misunderstanding of how the lenses work.
  • One participant notes that reflections can affect polarization, suggesting that the lenses may produce clockwise and counterclockwise circular polarization, which is reversed by the mirror.
  • Another participant confirms that more advanced 3D glasses use circular polarization and that reflections can disrupt the stereo effect if using simple plane polarization.
  • A participant introduces a potential analogy involving a helix changing direction, though this remains unexplored in detail.
  • One participant provides a technical explanation of how RealD glasses utilize a linear polarizer and a quarter wave plate to create circular polarization, which is affected by reflection.

Areas of Agreement / Disagreement

Participants express differing views on the behavior of light and polarization in relation to the 3D glasses and mirrors. There is no consensus on the specific mechanics of how the lenses interact with reflections and polarization.

Contextual Notes

Some participants seek both qualitative and quantitative explanations, indicating a desire for deeper understanding, but the discussion does not resolve the complexities of the interactions involved.

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I just got back from the cinema an hour ago and brought my 3d glasses home,i know these glasses work by only allowing light that oscillates in certain dirrections through the lenses,and each lense lies perpendicular to the other,allowing only one set of light through each lense,making you to see a composite image of two different images.

now what puzzled me was,when i look in the mirror with one i closed,the lense covering the open eye turns dark,so i can see everything else fine,but my eye and skin surrounding my eye disappears. in the mirror image.

what I am wondering is,do mirrors polarise lightwaves,is that why i can't see my open eye but can my closed one?

could someone give me not only a qualatative explanation,but also inclusde some quantitative information so i get a feel for not only how the process works but how we describe it with mathematics?
 
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No,
The point of the glasses is that they allow different polarizations through.
So the left one only let's through the image for the left eye and v.v.
If you look in a mirror with both eyes open then both eyes can see out through their own lens. But the left eye can only see back through the image of the left lens and the right eye through the right lens - so you can see both eyes.

But if you close your left eye, your right eye can see out through the right lens and can see back in through the right lens - but not back through the left one - so your left eye looks black.
 
but that's not what happens,when i close my left eye,i can still see it with the right eye,but the right eye can't see itself,the right lense is the one that goes black (the lense of the the open eye is the one that goes black)
 
Reflections do interesting things to polarization. In this case I guess the lenses do CW and CCW circular polarization, and the mirror reverses it.
 
That is correct. The more expensive, passive stereoscopic glasses use circular polarization. With simple, plane polarization, tilting one's head will immediately disrupt the stereo effect.

Circularly polarized light does reverse the sense of polarization upon reflection.
 
could this be analagous to overtaking a clock,ie watching a helix change dirrection?
 
ok - understand.
The RealD glasses used in cinema are circular polarizers.
They are made from a linear polarizer and then a quarter wave plate which rotates the linear polarized light 45deg and makes it circular.
When the light reflects it goes back through the quarter waveplate which rotates it another 45deg and then it hits the liner polarizer again at 90deg different to the original direction = blocked.
 

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