There are two very different ways to add vectors. You can, as Steam King says, write the components in some coordinate system. Here if you use "right" as x coordinate and "up" as y coordinate, F1, which has length 35 and makes angle 23 degrees with the negative y axis, has x component 35 sin(23) and y component - 35 cos(23). F2, which has length 19 and makes angle 105 degrees with the negative x-axis, and so angle 180- 105= 75 degrees with the positive x-axis and so has x component 19 cos(75), y component 19 sin(75).
The sum of the two vectors has x component 35 sin(23)+ 19 cos(75), y component -35 cos(23)+ 19 sin(75).
Another way to do this is to use the "cosine law" and "sine law". Attaching vector F1 the tip of F2 gives a triangle with adjoining sides of lenth 35 and 19 and angle between those two side 15+ 23= 38 degrees.
Now, if a triangle has two sides of length a and b and angle between them C, the length of the third side, c, which here is the length of the resultant vector, is given by c^2= a^2+ b^2- 2ab cos(C). And once you have that length, you can get the other angles in the triangle, and so the direction of the resultant vector using the sine law, \frac{sin(A)}{a}= \frac{sin(B)}{b}= \frac{sin(C)}{c}.