Vector's Cross Product, HELP , Please

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SUMMARY

The discussion centers on the physical implications of the cross product in vector mathematics, specifically the expression a × b (cos θ). The magnitude of the cross product is defined as the projection of vector a onto the unit vector perpendicular to vector b, multiplied by the magnitude of vector b. This concept is crucial in understanding various physical phenomena, including angular momentum, torque, and the Lorentz force, as these relationships depend on components of vectors that are perpendicular to one another.

PREREQUISITES
  • Understanding of vector mathematics, including scalars and vectors
  • Familiarity with the concepts of dot product and cross product
  • Basic knowledge of trigonometry, specifically cosine functions
  • Awareness of physical concepts such as angular momentum and torque
NEXT STEPS
  • Study the geometric interpretation of the cross product in three-dimensional space
  • Learn about the applications of cross product in physics, particularly in mechanics
  • Explore the relationship between torque and angular momentum in rotational dynamics
  • Investigate the role of the Lorentz force in electromagnetism and its mathematical representation
USEFUL FOR

Students of physics, mathematicians, and anyone interested in vector calculus and its applications in physical phenomena.

asrith926
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So, the other day, I was learning about Scalars and Vectors and about Dot product and Cross Product. Now, in Cross Product, I was just thinking, when my thought slipped on the following stone:
What is the physical implication of => aXb(cos[tex]\vartheta[/tex]) ?
I mean, how would you represent it on a paper?
 
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asrith926 said:
So, the other day, I was learning about Scalars and Vectors and about Dot product and Cross Product. Now, in Cross Product, I was just thinking, when my thought slipped on the following stone:
What is the physical implication of => aXb(cos[tex]\vartheta[/tex]) ?
I mean, how would you represent it on a paper?
Its magnitude is the projection of a onto the unit vector in the direction perpendicular to the b direction (in the plane made by a and b) multiplied by the magnitude of b. Its direction is perpendicular to the plane made by a and b.

It is defined that way because it is useful. A number of phenomena in physics have relationships that depend on component of a force or velocity perpendicular to a radial vector and proportional to the magnitude of that radius: eg. angular momentum, torque, Lorentz force.

AM
 
What is the physical implication of => aXb(cos)

I'm sorry could you elaborate on this further?

What is the angle you are talking about?
 

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