Want to be in computer graphics/game programming please guide

AI Thread Summary
To pursue a career in computer graphics or game programming, it's essential to focus on both technical skills and foundational knowledge. Key areas of study include learning game engines and rendering software, such as Blender, alongside programming languages like C. A strong grasp of mathematics, particularly linear algebra, is crucial for understanding graphics transformations and rendering techniques. Additionally, knowledge of Newtonian mechanics can enhance understanding of physics simulations within games. These subjects provide a solid foundation for success in the computer graphics field.
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hi

Freinds I want to be in computer graphics or game programming.Please guide me what should I learn to be in computer graphics field.

Please guide on:-

Math and Physics I should learn?
 
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mirza21 said:
Freinds I want to be in computer graphics or game programming.

Man, those are sometimes two very distinctive fields. Computer graphic usually ends up run out of the art department and is called something like electronic and digital media or electronic art. You might want to look at game engines and rendering programs (like blender), as well as good ole C.

Math and Physics I should learn
Linear algebra and Newtonian mechanics.
 
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