What Angle Causes Particles A and B to Collide?

AI Thread Summary
To determine the angle for particles A and B to collide, particle A moves at a constant velocity of 3.0 m/s along the line y=30m, while particle B accelerates from rest with 0.40 m/s². The conditions for collision require that the y-displacement of particle B equals 30m and its x-displacement matches that of particle A at the collision time. The calculations involve kinematic equations to find time and displacement for both particles, leading to the conclusion that the angle must be derived from the relationship between these displacements. The discussion emphasizes the importance of understanding the geometry of the problem rather than strictly adhering to conventional axis assignments.
shawpeez
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Could someone point me in the right direction, I am totally lost

particle A moves along the line y=30m with a constant velocity v of magnitude 3.0m/s and parallel to the x axis. At the instant particle A leaves the y axis, particle B leaves the origin with zero initial speed and constant acceleration a of magnitude 0.40m/s^2. What angle between a and the positive direction of the y-axis would result in a collision?
 
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A math exercise once you can visualize what's going on. You have a particle moving along y=30m. Now you are at the origin with zero velocity. You want to crash into the dude moving at y=30. The only thing is that you don't have a steering wheel. Meaning you have to calculate the angle you want to start off with knowing that you can accelerate at 0.40 m/s/s.

Kinematics equations. You have two equations, one in the x and the other in the y.
What are the conditions for collision?

1. The displacement in y is equal to 30m.
2. The displacement in x is equal to the displacement of particle A at collision time (which we don't yet know).

With those two conditions, we write out the variables we know and are looking for in the x and y (I gave you some hints, fill in the rest):

x-axis
a: asin(angle)
vinitial:
vfinal: ?
displacement:
time: ?

y-axis:
a: acos(angle)
vinitial:
vfinal: ?
displacement:
time: ?
 
Wouldn't x - axis be a: acos(angle) and y -axis be a: asin(angle)
 
Ok this is what I've tried so far
Particle B
Y-axis
displacement= 30m

30 = V0(t) + 1/2a(t^2)
t= 12.25s

v = v0 + at
v = (.40)12.25
v= 4.9m/s

In 12.25s particle A travels 3.0m/s * 12.25s = 36.75m

X-axis
displacement = 36.75m
36.75 = vo + 1/2a(t^2)
36.75 =(.2)(t^2)
t= 13.56s

v= vo + at
= (.4)(13.56)
= 5.42m/s

I don't know if I am on the right track or not but this is as far as i can get
 
still pretty much stuck, could anyone help
 
from this i took the position r=(36.75m)i + (30m)j
then i found the angle relative to the x axis

Tan(theta)= 30/36.75
theta = arctan .82
= 39.4

90 - 39.4 = 50.6 which would be the angle from the y-axis


can someone tell me if I am doing this right i would appreciate it.:smile:
 
shawpeez said:
Wouldn't x - axis be a: acos(angle) and y -axis be a: asin(angle)

Normally yes, except the question asks

What angle between a and the positive direction of the y-axis would result in a collision?

so you've got to be more flexible and truly understand the geometry problem instead of thinking that cosine is always an x-axis "thing".

shawpeez said:
30 = V0(t) + 1/2a(t^2)
t= 12.25s

How did you get the value for t? The value for a is acos(angle). I thought we were just discussing how we don't know the angle and that's what we're finding? Same goes for your x-axis analysis. The conditions we DO know are:

d_b_y = \frac{1}{2}a_1t^2 = 30m
d_b_x = \frac{1}{2}a_2t^2 = d_a_x = vt

where a1 and a2 are acos(angle) and asin(angle). How many unknowns, how many variables do we have?
 
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