What Was the Launch Angle of the Projectile?

AI Thread Summary
The discussion centers on determining the launch angle of a projectile when its speed at half maximum height is three-quarters of its initial speed. Participants clarify that the projectile's speed comprises both x and y components, with the y-component changing due to gravity while the x-component remains constant. They suggest using kinematic equations and energy conservation principles to solve the problem, emphasizing the importance of visualizing the scenario with a diagram. The equation derived indicates a relationship between the components of velocity and the launch angle, leading to further exploration of the problem. Overall, the thread highlights the complexities of projectile motion and the methods to analyze it effectively.
un0rth0d0x
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Homework Statement


At .5 of its maximum height, the speed of a projectile is .75 of its initial speed. What was its launch angle?

Homework Equations


(1)V1y = V0y - gt
(2)y1-y0 = V0yt - .5gt^2

The Attempt at a Solution


The part that really bothers me is the second part of the first statement: "the speed of a projectile ..." What is the speed of a projectile? What do i denote that as? V?...
So far I've gotten the following:
initial velocity y-component:
knowing: V1y = 0 (at max height)
V1y = V0y - gt
Voy = gt
substitute V0y into equation (2) gives max height:
y=.5gt^2

Any assistance would be most appreciated.

Thanks!
 
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Hi un0rth0d0x,
welcome to PF. Hope we can help you here with you physics questions.

Since the projectile is subject to just a conservative force this problem can be solved using energy considerations.

Have you done the relevant theory concerning energy conservation yet?
 
Unfortunately I have not... This problem is sectioned in basic kinematics... So I'm totally oblivious to energy conservation.

Sorry
 
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The "speed" of the projectile v has two components v_x,\ v_y of which the y-component changes and the x-components stays the same throughout the trajectory.
 
andrevdh: just out of interest, how would you sort this out using energy considerations alone? I have had a quick bash, and can't see an obvious way to do it...
anyway, I would approach this problem with kinematic equations of motion.
In situations like this, remember that if you're given letters or proportions then you effectively "know" the value, don't get scared just because there isn't an actual number. It seems that's exactly what you've done, so good on you.
Second, you should realize that any projectile motion problems involving no air resistance are simply parabolic geometry problems in disguise
third, always but always draw a diagram! it helps to visualise the problem.
Now, if you have the x components and the y components, what shape can you make with them?
 
As we know the speed of a projectile changes during its motion. The problem therefore says that the speed v (the x- and y- components combined) at half maximum height will be 3/4 of the launching speed v_0.
 
weatherhead said:
andrevdh: just out of interest, how would you sort this out using energy considerations alone? I have had a quick bash, and can't see an obvious way to do it...

Remember that the x - velocity component can be written as

v_x = v_o \cos(\theta _o)

while we need to solve for

\theta _o
 
energy at bottom:

0.5mv_o ^2

energy in middle:

\frac{9}{32}mv_o ^2 + 0.5mgh

energy at top:

0.5mv_o ^2 {cos}^2(\theta_o) + mgh
 
The problems says that the speed at half the maximum height is 3/4 of the initial speed. Since the speed of the projectile is the combination of both speed components we can say that

v^2 = v_y ^2 + v_x ^2

at half the maximum height this therefore becomes

(\frac{3v_o}{4})^2 = v_y ^2 + v_o ^2 {cos}^2(\theta_o)
 
  • #10
Can you solve it now?
 
  • #11
Thanks for your help!

-d0x
 
  • #12
Sorry to bump such an old thread.

I am trying to figure out this exact question, and I see what steps they have taken in this thread, but I don't understand where to go from there. Any additional assistance would be appreciated, I am just plain stuck on this.

Thanks!
 
  • #13
<br /> (\frac{3v_o}{4})^2 = v_y ^2 + v_o ^2 {cos}^2(\theta_o)<br />

Now we have one equation with two unknowns, so try to express vy in terms of v0. Hint: use vf^2 - vi^2 = 2ad. Twice.
 
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