Recent content by sa1988

  1. sa1988

    Pure Physicist - A physics simulator app

    I have a vague recollection of you (or someone on this forum!) pointing this library out to me before. Unfortunately I can't easily use it because it's Java, and my work is all in C#. My physics library is doing well so far anyway. Probably isn't as numerically accurate as the one you have...
  2. sa1988

    Pure Physicist - A physics simulator app

    There are plenty of physics apps around already but most seem to just be words and pictures. I haven't found many that offer good simulators for proper textbook physics. So I made one. Pure Physicist - Google Play The underlying physics 'engine' uses the as yet incomplete University Physics...
  3. sa1988

    C# Open Source C# Physics Library

    Ha, I should probably change that. Several years have passed since then, and my academic path stopped after BSc. I ended up going into software development... (but not the kind for which floating point errors are an issue!).
  4. sa1988

    C# Open Source C# Physics Library

    Indeed. Not sure what point you're trying to make there. Yeah the 0.5% tolerance thing was a mistake. It's because I was primarily thinking of very small numbers, where floating point errors can easily cause a difference of 0.5%. To be honest the project only started out as a hacky thing for...
  5. sa1988

    C# Open Source C# Physics Library

    I've added a disclaimer in the github project page warning folk that it's still in the very early development phase. I can now wash my hands of all complaints if I decide to shuffle things around at will :oldlaugh:
  6. sa1988

    C# Open Source C# Physics Library

    There's already a suite of unit tests... https://github.com/Stuart88/University-Physics/blob/master/University%20Physics%20Tests Probably not perfect yet but it exists.
  7. sa1988

    C# Open Source C# Physics Library

    Yeah that's a fair point, and one which I never really considered. This was only supposed to be a bit of fun, but I might as well try to do things properly. As a programmer I've never really had the responsibility of doing proper devops for something like this, where new releases need to stay...
  8. sa1988

    C# Open Source C# Physics Library

    For no reason at all :D Fixed now. You're probably right with this suggestion but it seems a bit of a rabbit hole to go down at the moment. I suspect every class will have issues like this. My aim was to first make classes that simply "do the maths/physics", then later go on an optimisation...
  9. sa1988

    C# Open Source C# Physics Library

    Very late update but I've been busy changing countries and starting a new job... Thanks to @BeyondBelief96 for the first outside contribution, the ComplexNumber class :oldbiggrin: https://github.com/Stuart88/University-Physics/wiki/Complex-Numbers It does all basic complex number operations...
  10. sa1988

    C# Open Source C# Physics Library

    Project Update Added VectorField class, especially useful for simulating motion in things like fluid dynamics. Simply create a system of particles (or any class derived from PhysicsObjectBase) List<Particle> myParticles = new List<Particle(); Random rand = new Random(); VelocityField vField...
  11. sa1988

    C# Open Source C# Physics Library

    Project Update Started work on some https://github.com/Stuart88/University-Physics/tree/master/Thermodynamics. It's all very simple stuff for now. An energy converter: EnergyConverter e = new EnergyConverter(500, EnergyMeasure.Joules); // e.Joules = 500; // e.ElectronVolts = 3.1208E21; //...
  12. sa1988

    C# Open Source C# Physics Library

    C# is cross-platform, open source and free. Windows, Linux, Apple, Android, you name it (but you're right, Kotlin is 'winning' for Android - and Swift is the thing for iOS now). Admittedly Java is still king for cross-platform, but C# is at least technically better 🧐
  13. sa1988

    C# Open Source C# Physics Library

    A very out of date opinion. C# is number 5 in the TIOBE Index (it used to be 3rd!). I follow programming trends and chatter much more closely than I follow physics. Among professional programmers, C# is generally considered to be "not quite as widely used but generally better than Java". It's...
  14. sa1988

    C# Open Source C# Physics Library

    Nice, you've got some pretty cool stuff there. I intend make a load of graphical sims after I've got the library done.
  15. sa1988

    C# Open Source C# Physics Library

    Thanks, looks like a good resource. I already saw OSP before I created this post. Looks like it could prove useful for some stuff, though I must admit I'm more keen to do my work 'from scratch', for the sake of my own learning. OSP is certainly good to have available anyway. I'll see how things...
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